Hi,
We tried running our new SDL 2.0.14 Windows game on current Linux W.I.N.E. but it crashes?
Below is terminal output:
Any ideas?
(using W.I.N.E. version 6.0-rc3 on openSUSE Tumbleweed KDE 64Bit)
Jesse
Game can be grabbed HERE.
jlp@ThinDesktop:~/Desktop/T-Crisis4> wine TC4T-LinuxWin-Retail3.exe
''GT-R Twin TurboCharged'' game engine started!
00f8:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
00f8:fixme:service:I_ScRegisterDeviceNotification Notification filters are not yet implemented.
00f8:fixme:rawinput:RegisterRawInputDevices Unhandled flags 0x2100 for device 0.
00f8:err:ole:com_get_class_object class {77a1c827-fcd2-4689-8915-9d613cc5fa3e} not registered
00f8:err:ole:com_get_class_object no class object {77a1c827-fcd2-4689-8915-9d613cc5fa3e} could be created for context 0x1
Unable to initialize SDL2: Couldn't create the sensor manager:
jlp@ThinDesktop:~/Desktop/T-Crisis4>