SDL 2.0.4 Android mouse/touch still buggy

I feel a bit like a broken record, but… I’m testing out the latest version and there are still bugs with mouse / touch events. Is anyone else finding the same problems as me?

SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH isn’t working. I’m still getting fake mouse events when I touch the screen.

SDL_SetRelativeMouseMode(SDL_TRUE) breaks xrel & yrel reported values. They appear to be co-ordinates of the mouse relative to the center of the screen, rather than the last movement.

And the right mouse button still causes the application to outright quit - with no intervention, no events appear to be created. The normal behaviour with every other app is to produce a back button event.