From 96194347bc3cdaa14d569ba363e92aa67c6d992c Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 13 Mar 2025 21:46:07 -0700
Subject: [PATCH] Added an example of fullscreen shader effects with the GPU
renderer
---
test/CMakeLists.txt | 1 +
test/build-shaders.sh | 24 ++
test/testgpurender_effects.c | 348 ++++++++++++++++
test/testgpurender_effects_CRT.frag.dxil.h | 392 ++++++++++++++++++
test/testgpurender_effects_CRT.frag.hlsl | 56 +++
test/testgpurender_effects_CRT.frag.msl.h | 106 +++++
test/testgpurender_effects_CRT.frag.spv.h | 189 +++++++++
...estgpurender_effects_grayscale.frag.dxil.h | 328 +++++++++++++++
.../testgpurender_effects_grayscale.frag.hlsl | 19 +
...testgpurender_effects_grayscale.frag.msl.h | 63 +++
...testgpurender_effects_grayscale.frag.spv.h | 96 +++++
11 files changed, 1622 insertions(+)
create mode 100755 test/build-shaders.sh
create mode 100644 test/testgpurender_effects.c
create mode 100644 test/testgpurender_effects_CRT.frag.dxil.h
create mode 100644 test/testgpurender_effects_CRT.frag.hlsl
create mode 100644 test/testgpurender_effects_CRT.frag.msl.h
create mode 100644 test/testgpurender_effects_CRT.frag.spv.h
create mode 100644 test/testgpurender_effects_grayscale.frag.dxil.h
create mode 100644 test/testgpurender_effects_grayscale.frag.hlsl
create mode 100644 test/testgpurender_effects_grayscale.frag.msl.h
create mode 100644 test/testgpurender_effects_grayscale.frag.spv.h
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
index efbea0c485a2c..164e2a142369a 100644
--- a/test/CMakeLists.txt
+++ b/test/CMakeLists.txt
@@ -348,6 +348,7 @@ add_sdl_test_executable(testgl SOURCES testgl.c)
add_sdl_test_executable(testgles SOURCES testgles.c)
add_sdl_test_executable(testgpu_simple_clear SOURCES testgpu_simple_clear.c)
add_sdl_test_executable(testgpu_spinning_cube SOURCES testgpu_spinning_cube.c)
+add_sdl_test_executable(testgpurender_effects MAIN_CALLBACKS NEEDS_RESOURCES TESTUTILS SOURCES testgpurender_effects.c)
add_sdl_test_executable(testgpurender_msdf MAIN_CALLBACKS NEEDS_RESOURCES TESTUTILS SOURCES testgpurender_msdf.c)
if(ANDROID)
target_link_libraries(testgles PRIVATE GLESv1_CM)
diff --git a/test/build-shaders.sh b/test/build-shaders.sh
new file mode 100755
index 0000000000000..1b725efba3e38
--- /dev/null
+++ b/test/build-shaders.sh
@@ -0,0 +1,24 @@
+#!/usr/bin/env bash
+
+set -e
+
+make-header() {
+ xxd -i "$1" | sed \
+ -e 's/^unsigned /const unsigned /g' \
+ -e 's,^const,static const,' \
+ > "$1.h"
+}
+
+# Requires shadercross CLI installed from SDL_shadercross
+for filename in *.hlsl; do
+ if [ -f "$filename" ]; then
+ shadercross "$filename" -o "${filename/.hlsl/.spv}"
+ make-header "${filename/.hlsl/.spv}"
+ shadercross "$filename" -o "${filename/.hlsl/.msl}"
+ make-header "${filename/.hlsl/.msl}"
+ shadercross "$filename" -o "${filename/.hlsl/.dxil}"
+ make-header "${filename/.hlsl/.dxil}"
+ fi
+done
+
+rm -f *.spv *.msl *.dxil
diff --git a/test/testgpurender_effects.c b/test/testgpurender_effects.c
new file mode 100644
index 0000000000000..24e4a8de0ebf0
--- /dev/null
+++ b/test/testgpurender_effects.c
@@ -0,0 +1,348 @@
+/*
+ Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
+
+ This software is provided 'as-is', without any express or implied
+ warranty. In no event will the authors be held liable for any damages
+ arising from the use of this software.
+
+ Permission is granted to anyone to use this software for any purpose,
+ including commercial applications, and to alter it and redistribute it
+ freely.
+*/
+
+#define SDL_MAIN_USE_CALLBACKS 1 /* use the callbacks instead of main() */
+#include <SDL3/SDL.h>
+#include <SDL3/SDL_main.h>
+
+#include "testutils.h"
+
+#include "testgpurender_effects_grayscale.frag.dxil.h"
+#include "testgpurender_effects_grayscale.frag.msl.h"
+#include "testgpurender_effects_grayscale.frag.spv.h"
+#include "testgpurender_effects_CRT.frag.dxil.h"
+#include "testgpurender_effects_CRT.frag.msl.h"
+#include "testgpurender_effects_CRT.frag.spv.h"
+
+/* The window is twice the size of the background */
+#define WINDOW_WIDTH (408 * 2)
+#define WINDOW_HEIGHT (167 * 2)
+#define NUM_SPRITES 15
+#define MAX_SPEED 1
+
+static SDL_Window *window = NULL;
+static SDL_Renderer *renderer = NULL;
+static SDL_Texture *target = NULL;
+static SDL_GPUDevice *device = NULL;
+static SDL_Texture *background;
+static SDL_Texture *sprite;
+static SDL_FRect positions[NUM_SPRITES];
+static SDL_FRect velocities[NUM_SPRITES];
+
+typedef enum
+{
+ EFFECT_NONE,
+ EFFECT_GRAYSCALE,
+ EFFECT_CRT,
+ NUM_EFFECTS
+} FullscreenEffect;
+
+typedef struct
+{
+ const char *name;
+ const unsigned char *dxil_shader_source;
+ unsigned int dxil_shader_source_len;
+ const unsigned char *msl_shader_source;
+ unsigned int msl_shader_source_len;
+ const unsigned char *spirv_shader_source;
+ unsigned int spirv_shader_source_len;
+ int num_samplers;
+ int num_uniform_buffers;
+ SDL_GPUShader *shader;
+ SDL_GPURenderState *state;
+} FullscreenEffectData;
+
+typedef struct
+{
+ float texture_width;
+ float texture_height;
+} CRTEffectUniforms;
+
+static FullscreenEffectData effects[] = {
+ {
+ "NONE",
+ NULL,
+ 0,
+ NULL,
+ 0,
+ NULL,
+ 0,
+ 0,
+ 0,
+ NULL,
+ NULL
+ },
+ {
+ "Grayscale",
+ testgpu_effects_grayscale_frag_dxil,
+ sizeof(testgpu_effects_grayscale_frag_dxil),
+ testgpu_effects_grayscale_frag_msl,
+ sizeof(testgpu_effects_grayscale_frag_msl),
+ testgpu_effects_grayscale_frag_spv,
+ sizeof(testgpu_effects_grayscale_frag_spv),
+ 1,
+ 0,
+ NULL,
+ NULL
+ },
+ {
+ "CRT monitor",
+ testgpu_effects_CRT_frag_dxil,
+ sizeof(testgpu_effects_CRT_frag_dxil),
+ testgpu_effects_CRT_frag_msl,
+ sizeof(testgpu_effects_CRT_frag_msl),
+ testgpu_effects_CRT_frag_spv,
+ sizeof(testgpu_effects_CRT_frag_spv),
+ 1,
+ 1,
+ NULL,
+ NULL
+ }
+};
+SDL_COMPILE_TIME_ASSERT(effects, SDL_arraysize(effects) == NUM_EFFECTS);
+
+static int current_effect = 0;
+
+static void DrawScene(void)
+{
+ int i;
+ int window_w = WINDOW_WIDTH;
+ int window_h = WINDOW_HEIGHT;
+ SDL_FRect *position, *velocity;
+
+ SDL_RenderTexture(renderer, background, NULL, NULL);
+
+ /* Move the sprite, bounce at the wall, and draw */
+ for (i = 0; i < NUM_SPRITES; ++i) {
+ position = &positions[i];
+ velocity = &velocities[i];
+ position->x += velocity->x;
+ if ((position->x < 0) || (position->x >= (window_w - sprite->w))) {
+ velocity->x = -velocity->x;
+ position->x += velocity->x;
+ }
+ position->y += velocity->y;
+ if ((position->y < 0) || (position->y >= (window_h - sprite->h))) {
+ velocity->y = -velocity->y;
+ position->y += velocity->y;
+ }
+
+ /* Blit the sprite onto the screen */
+ SDL_RenderTexture(renderer, sprite, NULL, position);
+ }
+}
+
+static bool InitGPURenderState(void)
+{
+ SDL_GPUShaderFormat formats;
+ SDL_GPUShaderCreateInfo info;
+ SDL_GPURenderStateDesc desc;
+ int i;
+
+ device = (SDL_GPUDevice *)SDL_GetPointerProperty(SDL_GetRendererProperties(renderer), SDL_PROP_RENDERER_GPU_DEVICE_POINTER, NULL);
+ if (!device) {
+ SDL_Log("Couldn't get GPU device");
+ return false;
+ }
+
+ formats = SDL_GetGPUShaderFormats(device);
+ if (formats == SDL_GPU_SHADERFORMAT_INVALID) {
+ SDL_Log("Couldn't get supported shader formats: %s", SDL_GetError());
+ return false;
+ }
+
+ for (i = 0; i < SDL_arraysize(effects); ++i) {
+ FullscreenEffectData *data = &effects[i];
+
+ if (i == EFFECT_NONE) {
+ continue;
+ }
+
+ SDL_zero(info);
+ if (formats & SDL_GPU_SHADERFORMAT_SPIRV) {
+ info.format = SDL_GPU_SHADERFORMAT_SPIRV;
+ info.code = data->spirv_shader_source;
+ info.code_size = data->spirv_shader_source_len;
+ info.entrypoint = "main";
+ } else if (formats & SDL_GPU_SHADERFORMAT_DXIL) {
+ info.format = SDL_GPU_SHADERFORMAT_DXIL;
+ info.code = data->dxil_shader_source;
+ info.code_size = data->dxil_shader_source_len;
+ info.entrypoint = "main";
+ } else if (formats & SDL_GPU_SHADERFORMAT_MSL) {
+ info.format = SDL_GPU_SHADERFORMAT_MSL;
+ info.code = data->msl_shader_source;
+ info.code_size = data->msl_shader_source_len;
+ info.entrypoint = "main0";
+ } else {
+ SDL_Log("No supported shader format found");
+ return false;
+ }
+ info.num_samplers = data->num_samplers;
+ info.num_uniform_buffers = data->num_uniform_buffers;
+ info.stage = SDL_GPU_SHADERSTAGE_FRAGMENT;
+ data->shader = SDL_CreateGPUShader(device, &info);
+ if (!data->shader) {
+ SDL_Log("Couldn't create shader: %s", SDL_GetError());
+ return false;
+ }
+
+ SDL_INIT_INTERFACE(&desc);
+ desc.fragment_shader = data->shader;
+ data->state = SDL_CreateGPURenderState(renderer, &desc);
+ if (!data->state) {
+ SDL_Log("Couldn't create render state: %s", SDL_GetError());
+ return false;
+ }
+
+ if (i == EFFECT_CRT) {
+ CRTEffectUniforms uniforms;
+ SDL_zero(uniforms);
+ uniforms.texture_width = (float)target->w;
+ uniforms.texture_height = (float)target->h;
+ if (!SDL_SetGPURenderStateFragmentUniformData(data->state, 0, &uniforms, sizeof(uniforms))) {
+ SDL_Log("Couldn't set uniform data: %s", SDL_GetError());
+ return false;
+ }
+ }
+ }
+ return true;
+}
+
+static void QuitGPURenderState(void)
+{
+ int i;
+
+ for (i = 0; i < SDL_arraysize(effects); ++i) {
+ FullscreenEffectData *data = &effects[i];
+
+ if (i == EFFECT_NONE) {
+ continue;
+ }
+
+ SDL_DestroyGPURenderState(data->state);
+ SDL_ReleaseGPUShader(device, data->shader);
+ }
+}
+
+/* This function runs once at startup. */
+SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
+{
+ const char *description = "GPU render effects example";
+ int i;
+
+ SDL_SetAppMetadata(description, "1.0", "com.example.testgpurender_effects");
+
+ if (!SDL_Init(SDL_INIT_VIDEO)) {
+ SDL_Log("Couldn't initialize SDL: %s", SDL_GetError());
+ return SDL_APP_FAILURE;
+ }
+
+ window = SDL_CreateWindow(description, WINDOW_WIDTH, WINDOW_HEIGHT, 0);
+ if (!window) {
+ SDL_Log("Couldn't create window: %s", SDL_GetError());
+ return SDL_APP_FAILURE;
+ }
+
+ renderer = SDL_CreateRenderer(window, "gpu");
+ if (!renderer) {
+ SDL_Log("Couldn't create renderer: %s", SDL_GetError());
+ return SDL_APP_FAILURE;
+ }
+ SDL_SetRenderVSync(renderer, 1);
+
+ target = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, SDL_TEXTUREACCESS_TARGET, WINDOW_WIDTH, WINDOW_HEIGHT);
+ if (!target) {
+ SDL_Log("Couldn't create target texture: %s", SDL_GetError());
+ return SDL_APP_FAILURE;
+ }
+
+ background = LoadTexture(renderer, "sample.bmp", false, NULL, NULL);
+ if (!background) {
+ SDL_Log("Couldn't create background: %s", SDL_GetError());
+ return SDL_APP_FAILURE;
+ }
+
+ sprite = LoadTexture(renderer, "icon.bmp", true, NULL, NULL);
+ if (!sprite) {
+ SDL_Log("Couldn't create sprite: %s", SDL_GetError());
+ return SDL_APP_FAILURE;
+ }
+
+ /* Initialize the sprite positions */
+ for (i = 0; i < NUM_SPRITES; ++i) {
+ positions[i].x = (float)SDL_rand(WINDOW_WIDTH - sprite->w);
+ positions[i].y = (float)SDL_rand(WINDOW_HEIGHT - sprite->h);
+ positions[i].w = (float)sprite->w;
+ positions[i].h = (float)sprite->h;
+ velocities[i].x = 0.0f;
+ velocities[i].y = 0.0f;
+ while (velocities[i].x == 0.f && velocities[i].y == 0.f) {
+ velocities[i].x = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED);
+ velocities[i].y = (float)(SDL_rand(MAX_SPEED * 2 + 1) - MAX_SPEED);
+ }
+ }
+
+ if (!InitGPURenderState()) {
+ return SDL_APP_FAILURE;
+ }
+
+ return SDL_APP_CONTINUE; /* carry on with the program! */
+}
+
+/* This function runs when a new event (mouse input, keypresses, etc) occurs. */
+SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event)
+{
+ if (event->type == SDL_EVENT_QUIT ||
+ (event->type == SDL_EVENT_KEY_DOWN && event->key.key == SDLK_ESCAPE)) {
+ return SDL_APP_SUCCESS; /* end the program, reporting success to the OS. */
+ }
+ if (event->type == SDL_EVENT_KEY_DOWN) {
+ if (event->key.key == SDLK_SPACE) {
+ current_effect = (current_effect + 1) % NUM_EFFECTS;
+ }
+ }
+ return SDL_APP_CONTINUE; /* carry on with the program! */
+}
+
+/* This function runs once per frame, and is the heart of the program. */
+SDL_AppResult SDL_AppIterate(void *appstate)
+{
+ FullscreenEffectData *effect = &effects[current_effect];
+
+ /* Draw the scene to the render target */
+ SDL_SetRenderTarget(renderer, target);
+ DrawScene();
+ SDL_SetRenderTarget(renderer, NULL);
+
+ /* Display the render target with the fullscreen effect */
+ SDL_SetRenderGPUState(renderer, effect->state);
+ SDL_RenderTexture(renderer, target, NULL, NULL);
+ SDL_SetRenderGPUState(renderer, NULL);
+
+ /* Draw some help text */
+ SDL_SetRenderDrawColor(renderer, 255, 255, 255, SDL_ALPHA_OPAQUE);
+ SDL_RenderDebugTextFormat(renderer, 4.0f, WINDOW_HEIGHT - SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE - 4.0f,
+ "Current effect: %s, press SPACE to cycle", effect->name);
+
+ SDL_RenderPresent(renderer);
+
+ return SDL_APP_CONTINUE; /* carry on with the program! */
+}
+
+/* This function runs once at shutdown. */
+void SDL_AppQuit(void *appstate, SDL_AppResult result)
+{
+ /* SDL will clean up the window/renderer for us. */
+ QuitGPURenderState();
+}
+
diff --git a/test/testgpurender_effects_CRT.frag.dxil.h b/test/testgpurender_effects_CRT.frag.dxil.h
new file mode 100644
index 0000000000000..8e07c824be5b5
--- /dev/null
+++ b/test/testgpurender_effects_CRT.frag.dxil.h
@@ -0,0 +1,392 @@
+static const unsigned char testgpu_effects_CRT_frag_dxil[] = {
+ 0x44, 0x58, 0x42, 0x43, 0xfc, 0x37, 0x25, 0xf8, 0x2a, 0xa6, 0x16, 0x0c,
+ 0xe6, 0x1f, 0x75, 0x7e, 0x5a, 0x39, 0x2b, 0x5a, 0x01, 0x00, 0x00, 0x00,
+ 0x38, 0x12, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x00,
+ 0x4c, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xe4, 0x00, 0x00, 0x00,
+ 0xf0, 0x01, 0x00, 0x00, 0x50, 0x09, 0x00, 0x00, 0x6c, 0x09, 0x00, 0x00,
+ 0x53, 0x46, 0x49, 0x30, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x49, 0x53, 0x47, 0x31, 0x54, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x0f, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x00, 0x00, 0x00,
+ 0x4f, 0x53, 0x47, 0x31, 0x34, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x53, 0x56, 0x5f, 0x54, 0x61, 0x72, 0x67, 0x65, 0x74, 0x00, 0x00, 0x00,
+ 0x50, 0x53, 0x56, 0x30, 0x04, 0x01, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff,
+ 0x00, 0x00, 0x00, 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x13, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x18, 0x00, 0x00, 0x00, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52,
+ 0x44, 0x00, 0x54, 0x45, 0x58, 0x43, 0x4f, 0x4f, 0x52, 0x44, 0x00, 0x6d,
+ 0x61, 0x69, 0x6e, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x44, 0x00, 0x03, 0x02, 0x00, 0x00,
+ 0x0a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x01, 0x01, 0x42, 0x00,
+ 0x03, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x01, 0x00, 0x44, 0x10, 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x0f, 0x00, 0x00, 0x00, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x53, 0x54, 0x41, 0x54, 0x58, 0x07, 0x00, 0x00,
+ 0x60, 0x00, 0x00, 0x00, 0xd6, 0x01, 0x00, 0x00, 0x44, 0x58, 0x49, 0x4c,
+ 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x40, 0x07, 0x00, 0x00,
+ 0x42, 0x43, 0xc0, 0xde, 0x21, 0x0c, 0x00, 0x00, 0xcd, 0x01, 0x00, 0x00,
+ 0x0b, 0x82, 0x20, 0x00, 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
+ 0x07, 0x81, 0x23, 0x91, 0x41, 0xc8, 0x04, 0x49, 0x06, 0x10, 0x32, 0x39,
+ 0x92, 0x01, 0x84, 0x0c, 0x25, 0x05, 0x08, 0x19, 0x1e, 0x04, 0x8b, 0x62,
+ 0x80, 0x18, 0x45, 0x02, 0x42, 0x92, 0x0b, 0x42, 0xc4, 0x10, 0x32, 0x14,
+ 0x38, 0x08, 0x18, 0x4b, 0x0a, 0x32, 0x62, 0x88, 0x48, 0x90, 0x14, 0x20,
+ 0x43, 0x46, 0x88, 0xa5, 0x00, 0x19, 0x32, 0x42, 0xe4, 0x48, 0x0e, 0x90,
+ 0x11, 0x23, 0xc4, 0x50, 0x41, 0x51, 0x81, 0x8c, 0xe1, 0x83, 0xe5, 0x8a,
+ 0x04, 0x31, 0x46, 0x06, 0x51, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
+ 0x1b, 0x8c, 0xe0, 0xff, 0xff, 0xff, 0xff, 0x07, 0x40, 0x02, 0xa8, 0x0d,
+ 0x84, 0xf0, 0xff, 0xff, 0xff, 0xff, 0x03, 0x20, 0x6d, 0x30, 0x86, 0xff,
+ 0xff, 0xff, 0xff, 0x1f, 0x00, 0x09, 0xa8, 0x00, 0x49, 0x18, 0x00, 0x00,
+ 0x03, 0x00, 0x00, 0x00, 0x13, 0x82, 0x60, 0x42, 0x20, 0x4c, 0x08, 0x06,
+ 0x00, 0x00, 0x00, 0x00, 0x89, 0x20, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00,
+ 0x32, 0x22, 0x88, 0x09, 0x20, 0x64, 0x85, 0x04, 0x13, 0x23, 0xa4, 0x84,
+ 0x04, 0x13, 0x23, 0xe3, 0x84, 0xa1, 0x90, 0x14, 0x12, 0x4c, 0x8c, 0x8c,
+ 0x0b, 0x84, 0xc4, 0x4c, 0x10, 0x90, 0xc1, 0x08, 0x40, 0x09, 0x00, 0x0a,
+ 0x66, 0x00, 0xe6, 0x08, 0xc0, 0x60, 0x8e, 0x00, 0x29, 0xc6, 0x40, 0x10,
+ 0x44, 0x41, 0x90, 0x51, 0x0c, 0x80, 0x20, 0x88, 0x62, 0x20, 0xa4, 0x18,
+ 0x03, 0x31, 0x0c, 0xc3, 0x40, 0xca, 0x4d, 0xc3, 0xe5, 0x4f, 0xd8, 0x43,
+ 0x48, 0xfe, 0x4a, 0x48, 0x2b, 0x31, 0xf9, 0xc5, 0x6d, 0xa3, 0x62, 0x18,
+ 0x86, 0x81, 0xa0, 0xe2, 0x9e, 0xe1, 0xf2, 0x27, 0xec, 0x21, 0x24, 0x3f,
+ 0x04, 0x9a, 0x61, 0x21, 0x50, 0xd0, 0x14, 0x86, 0x21, 0x1c, 0x67, 0x18,
+ 0x86, 0x81, 0x20, 0x88, 0x81, 0x9e, 0x32, 0x0c, 0xc4, 0x40, 0xd1, 0x51,
+ 0xc3, 0xe5, 0x4f, 0xd8, 0x43, 0x48, 0x3e, 0xb7, 0x51, 0xc5, 0x4a, 0x4c,
+ 0x7e, 0x71, 0xdb, 0x88, 0x18, 0x86, 0x61, 0x28, 0xc4, 0x44, 0x38, 0x04,
+ 0x51, 0x73, 0x04, 0x41, 0x31, 0x1c, 0xa2, 0x20, 0x08, 0x8b, 0xae, 0x81,
+ 0x80, 0x61, 0x04, 0x62, 0x98, 0xa9, 0x0d, 0xc6, 0x81, 0x1d, 0xc2, 0x61,
+ 0x1e, 0xe6, 0xc1, 0x0d, 0x68, 0xa1, 0x1c, 0xf0, 0x81, 0x1e, 0xea, 0x41,
+ 0x1e, 0xca, 0x41, 0x0e, 0x48, 0x81, 0x0f, 0xec, 0xa1, 0x1c, 0xc6, 0x81,
+ 0x1e, 0xde, 0x41, 0x1e, 0xf8, 0xc0, 0x1c, 0xd8, 0xe1, 0x1d, 0xc2, 0x81,
+ 0x1e, 0xd8, 0x00, 0x0c, 0xe8, 0xc0, 0x0f, 0xc0, 0xc0, 0x0f, 0xf4, 0x40,
+ 0x0f, 0xda, 0x21, 0x1d, 0xe0, 0x61, 0x1e, 0x7e, 0x81, 0x1e, 0xf2, 0x01,
+ 0x1e, 0xca, 0x01, 0x05, 0xc4, 0x4c, 0x62, 0x30, 0x0e, 0xec, 0x10, 0x0e,
+ 0xf3, 0x30, 0x0f, 0x6e, 0x40, 0x0b, 0xe5, 0x80, 0x0f, 0xf4, 0x50, 0x0f,
+ 0xf2, 0x50, 0x0e, 0x72, 0x40, 0x0a, 0x7c, 0x60, 0x0f, 0xe5, 0x30, 0x0e,
+ 0xf4, 0xf0, 0x0e, 0xf2, 0xc0, 0x07, 0xe6, 0xc0, 0x0e, 0xef, 0x10, 0x0e,
+ 0xf4, 0xc0, 0x06, 0x60, 0x40, 0x07, 0x7e, 0x00, 0x06, 0x7e, 0x80, 0x04,
+ 0x6d, 0x23, 0x6e, 0x18, 0x41, 0x18, 0x8e, 0x99, 0xb0, 0x87, 0xf8, 0x39,
+ 0xa7, 0x99, 0x88, 0x6b, 0x42, 0x81, 0x47, 0xdf, 0x4d, 0xd2, 0x14, 0x51,
+ 0xc2, 0xe4, 0xb3, 0x00, 0xf3, 0x2c, 0x44, 0xc4, 0x4e, 0xc0, 0x44, 0xa0,
+ 0x80, 0xa0, 0x30, 0x11, 0x08, 0x00, 0x00, 0x00, 0x13, 0x14, 0x72, 0xc0,
+ 0x87, 0x74, 0x60, 0x87, 0x36, 0x68, 0x87, 0x79, 0x68, 0x03, 0x72, 0xc0,
+ 0x87, 0x0d, 0xaf, 0x50, 0x0e, 0x6d, 0xd0, 0x0e, 0x7a, 0x50, 0x0e, 0x6d,
+ 0x00, 0x0f, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d,
+ 0x90, 0x0e, 0x71, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x78,
+ 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x71, 0x60, 0x07, 0x7a,
+ 0x30, 0x07, 0x72, 0xd0, 0x06, 0xe9, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x73,
+ 0x20, 0x07, 0x6d, 0x90, 0x0e, 0x76, 0x40, 0x07, 0x7a, 0x60, 0x07, 0x74,
+ 0xd0, 0x06, 0xe6, 0x10, 0x07, 0x76, 0xa0, 0x07, 0x73, 0x20, 0x07, 0x6d,
+ 0x60, 0x0e, 0x73, 0x20, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xd0, 0x06, 0xe6,
+ 0x60, 0x07, 0x74, 0xa0, 0x07, 0x76, 0x40, 0x07, 0x6d, 0xe0, 0x0e, 0x78,
+ 0xa0, 0x07, 0x71, 0x60, 0x07, 0x7a, 0x30, 0x07, 0x72, 0xa0, 0x07, 0x76,
+ 0x40, 0x07, 0x43, 0x9e, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x86, 0x3c, 0x06, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x0c, 0x79, 0x10, 0x20, 0x00, 0x04, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0xf2, 0x28, 0x40, 0x00, 0x04, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0xe4, 0x79, 0x80, 0x00, 0x18,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0xc8, 0x13, 0x01, 0x01,
+ 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x90, 0x87, 0x02,
+ 0x02, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x21, 0xcf,
+ 0x05, 0x04, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x59,
+ 0x20, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x32, 0x1e, 0x98, 0x14,
+ 0x19, 0x11, 0x4c, 0x90, 0x8c, 0x09, 0x26, 0x47, 0xc6, 0x04, 0x43, 0x22,
+ 0x4a, 0x60, 0x04, 0xa0, 0x18, 0x8a, 0xa0, 0x24, 0xca, 0xa0, 0x20, 0xca,
+ 0xa1, 0x34, 0xca, 0xa3, 0x98, 0x8a, 0xaf, 0x10, 0xa8, 0x28, 0x89, 0x11,
+ 0x80, 0x22, 0x28, 0x84, 0x02, 0xa1, 0x6e, 0x06, 0x80, 0xbe, 0x19, 0x00,
+ 0x02, 0x67, 0x00, 0x48, 0x9c, 0x01, 0xa0, 0x71, 0x2c, 0xc4, 0x20, 0x02,
+ 0x81, 0x40, 0x9e, 0x07, 0x00, 0x00, 0x00, 0x00, 0x79, 0x18, 0x00, 0x00,
+ 0x91, 0x00, 0x00, 0x00, 0x1a, 0x03, 0x4c, 0x90, 0x46, 0x02, 0x13, 0xc4,
+ 0x8e, 0x0c, 0x6f, 0xec, 0xed, 0x4d, 0x0c, 0x24, 0xc6, 0x05, 0xc7, 0x45,
+ 0xa6, 0x06, 0x46, 0xc6, 0x05, 0x07, 0x04, 0x45, 0x8c, 0xe6, 0x26, 0x26,
+ 0x06, 0x67, 0x26, 0xa7, 0x2c, 0x65, 0x43, 0x10, 0x4c, 0x10, 0x08, 0x64,
+ 0x82, 0x40, 0x24, 0x1b, 0x84, 0x81, 0xd8, 0x20, 0x10, 0x04, 0x05, 0xb8,
+ 0xb9, 0x09, 0x02, 0xa1, 0x6c, 0x18, 0x0e, 0x84, 0x98, 0x20, 0x74, 0x1a,
+ 0x93, 0xba, 0x2f, 0xba, 0x32, 0x3c, 0xba, 0x3a, 0xb9, 0xb2, 0x09, 0x02,
+ 0xb1, 0x4c, 0x10, 0x08, 0x66, 0x83, 0x40, 0x34, 0x1b, 0x12, 0x42, 0x59,
+ 0x18, 0x62, 0x60, 0x08, 0x67, 0x43, 0xf0, 0x4c, 0x10, 0xc0, 0x80, 0x23,
+ 0x43, 0x97, 0x07, 0x57, 0xf6, 0x35, 0xf4, 0xe6, 0x46, 0x57, 0x86, 0x47,
+ 0x37, 0x41, 0x20, 0x9a, 0x09, 0x02, 0xe1, 0x6c, 0x40, 0x88, 0x48, 0x9a,
+ 0x88, 0x81, 0x02, 0x36, 0x04, 0xd5, 0x04, 0x41, 0x0c, 0x3a, 0x26, 0x75,
+ 0x5f, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x1b, 0x10, 0xe2, 0xc2,
+ 0x18, 0x62, 0x20, 0x80, 0x0d, 0x41, 0xb6, 0x81, 0x80, 0x00, 0x4b, 0x9b,
+ 0x20, 0x7c, 0x1b, 0xa5, 0xa1, 0x37, 0x37, 0xba, 0x32, 0x3c, 0xba, 0x2f,
+ 0xb9, 0xb2, 0xb9, 0x37, 0xb6, 0x3a, 0xba, 0xb4, 0x37, 0xb7, 0x09, 0x02,
+ 0xf1, 0x4c, 0x10, 0x08, 0x68, 0x03, 0x82, 0x74, 0x13, 0xe1, 0x35, 0x1f,
+ 0xb3, 0x41, 0xa0, 0xc0, 0x60, 0xc3, 0x40, 0x70, 0x61, 0x30, 0x41, 0x10,
+ 0x80, 0x0d, 0xc0, 0x86, 0x81, 0x20, 0x03, 0x32, 0xd8, 0x10, 0x94, 0xc1,
+ 0x86, 0x61, 0x18, 0x03, 0x33, 0x98, 0x20, 0x8c, 0x81, 0xb7, 0x21, 0x40,
+ 0x03, 0x12, 0x6d, 0x61, 0x69, 0x6e, 0x44, 0xa8, 0x8a, 0xb0, 0x86, 0x9e,
+ 0x9e, 0xa4, 0x88, 0x26, 0x08, 0x45, 0x35, 0x41, 0x28, 0xac, 0x0d, 0x01,
+ 0x31, 0x41, 0x28, 0xae, 0x09, 0x42, 0x81, 0x4d, 0x10, 0x88, 0x68, 0x83,
+ 0x30, 0xc5, 0xc1, 0x86, 0x85, 0x58, 0x03, 0x36, 0x68, 0x03, 0x37, 0x78,
+ 0x83, 0x01, 0x0e, 0x88, 0x36, 0x90, 0x83, 0x0d, 0xc1, 0xb0, 0x41, 0x98,
+ 0xa6, 0x0d, 0xcb, 0xb0, 0x06, 0x6c, 0xd0, 0x06, 0x74, 0xf0, 0x06, 0xc3,
+ 0x1b, 0x0c, 0x6d, 0x50, 0x07, 0x1b, 0x84, 0x39, 0xb0, 0x03, 0x26, 0x53,
+ 0x56, 0x5f, 0x54, 0x61, 0x72, 0x67, 0x65, 0x74, 0x13, 0x84, 0x22, 0xdb,
+ 0xb0, 0x10, 0x78, 0xc0, 0x06, 0x79, 0xe0, 0x06, 0x6d, 0x30, 0xc0, 0x01,
+ 0xd1, 0x06, 0x72, 0xb0, 0x21, 0xd0, 0x83, 0x0d, 0xc3, 0x1d, 0xec, 0x01,
+ 0xb0, 0xa1, 0x18, 0x03, 0x35, 0xe0, 0x83, 0x0d, 0xa0, 0x61, 0xc6, 0xf6,
+ 0x16, 0x46, 0x37, 0x37, 0x41, 0x20, 0x24, 0x16, 0x69, 0x6e, 0x73, 0x74,
+ 0x73, 0x13, 0x04, 0x62, 0xa2, 0x31, 0x97, 0x76, 0xf6, 0xc5, 0x46, 0x46,
+ 0x63, 0x2e, 0xed, 0xec, 0x6b, 0x8e, 0x6e, 0x82, 0x40, 0x50, 0x44, 0xe8,
+ 0xca, 0xf0, 0xbe, 0xdc, 0xde, 0xe4, 0xda, 0x36, 0x28, 0x7e, 0xf0, 0x07,
+ 0xa0, 0x10, 0x0a, 0xa2, 0x80, 0x8c, 0x02, 0x29, 0x94, 0xc2, 0x50, 0x85,
+ 0x8d, 0xcd, 0xae, 0xcd, 0x25, 0x8d, 0xac, 0xcc, 0x8d, 0x6e, 0x4a, 0x10,
+ 0x54, 0x21, 0xc3, 0x73, 0xb1, 0x2b, 0x93, 0x9b, 0x4b, 0x7b, 0x73, 0x9b,
+ 0x12, 0x10, 0x4d, 0xc8, 0xf0, 0x5c, 0xec, 0xc2, 0xd8, 0xec, 0xca, 0xe4,
+ 0xa6, 0x04, 0x45, 0x1d, 0x32, 0x3c, 0x97, 0x39, 0xb4, 0x30, 0xb2, 0x32,
+ 0xb9, 0xa6, 0x37, 0xb2, 0x32, 0xb6, 0x29, 0x01, 0x52, 0x86, 0x0c, 0xcf,
+ 0x45, 0xae, 0x6c, 0xee, 0xad, 0x4e, 0x6e, 0xac, 0x6c, 0x6e, 0x4a, 0xa0,
+ 0x55, 0x22, 0xc3, 0x73, 0xa1, 0xcb, 0x83, 0x2b, 0x0b, 0x72, 0x73, 0x7b,
+ 0xa3, 0x0b, 0xa3, 0x4b, 0x7b, 0x73, 0x9b, 0x9b, 0x22, 0x84, 0x81, 0x19,
+ 0xd4, 0x21, 0xc3, 0x73, 0xb1, 0x4b, 0x2b, 0xbb, 0x4b, 0x22, 0x9b, 0xa2,
+ 0x0b, 0xa3, 0x2b, 0x9b, 0x12, 0xa0, 0x41, 0x1d, 0x32, 0x3c, 0x97, 0x32,
+ 0x37, 0x3a, 0xb9, 0x3c, 0xa8, 0xb7, 0x34, 0x37, 0xba, 0xb9, 0x29, 0x01,
+ 0x1f, 0x74, 0x21, 0xc3, 0x73, 0x19, 0x7b, 0xab, 0x73, 0xa3, 0x2b, 0x93,
+ 0x9b, 0x9b, 0x12, 0x94, 0x02, 0x00, 0x00, 0x00, 0x79, 0x18, 0x00, 0x00,
+ 0x4c, 0x00, 0x00, 0x00, 0x33, 0x08, 0x80, 0x1c, 0xc4, 0xe1, 0x1c, 0x66,
+ 0x14, 0x01, 0x3d, 0x88, 0x43, 0x38, 0x84, 0xc3, 0x8c, 0x42, 0x80, 0x07,
+ 0x79, 0x78, 0x07, 0x73, 0x98, 0x71, 0x0c, 0xe6, 0x00, 0x0f, 0xed, 0x10,
+ 0x0e, 0xf4, 0x80, 0x0e, 0x33, 0x0c, 0x42, 0x1e, 0xc2, 0xc1, 0x1d, 0xce,
+ 0xa1, 0x1c, 0x66, 0x30, 0x05, 0x3d, 0x88, 0x43, 0x38, 0x84, 0x83, 0x1b,
+ 0xcc, 0x03, 0x3d, 0xc8, 0x43, 0x3d, 0x8c, 0x03, 0x3d, 0xcc, 0x78, 0x8c,
+ 0x74, 0x70, 0x07, 0x7b, 0x08, 0x07, 0x79, 0x48, 0x87, 0x70, 0x70, 0x07,
+ 0x7a, 0x70, 0x03, 0x76, 0x78, 0x87, 0x70, 0x20, 0x87, 0x19, 0xcc, 0x11,
+ 0x0e, 0xec, 0x90, 0x0e, 0xe1, 0x30, 0x0f, 0x6e, 0x30, 0x0f, 0xe3, 0xf0,
+ 0x0e, 0xf0, 0x50, 0x0e, 0x33, 0x10, 0xc4, 0x1d, 0xde, 0x21, 0x1c, 0xd8,
+ 0x21, 0x1d, 0xc2, 0x61, 0x1e, 0x66, 0x30, 0x89, 0x3b, 0xbc, 0x83, 0x3b,
+ 0xd0, 0x43, 0x39, 0xb4, 0x03, 0x3c, 0xbc, 0x83, 0x3c, 0x84, 0x03, 0x3b,
+ 0xcc, 0xf0, 0x14, 0x76, 0x60, 0x07, 0x7b, 0x68, 0x07, 0x37, 0x68, 0x87,
+ 0x72, 0x68, 0x07, 0x37, 0x80, 0x87, 0x70, 0x90, 0x87, 0x70, 0x60, 0x07,
+ 0x76, 0x28, 0x07, 0x76, 0xf8, 0x05, 0x76, 0x78, 0x87, 0x77, 0x80, 0x87,
+ 0x5f, 0x08, 0x87, 0x71, 0x18, 0x87, 0x72, 0x98, 0x87, 0x79, 0x98, 0x81,
+ 0x2c, 0xee, 0xf0, 0x0e, 0xee, 0xe0, 0x0e, 0xf5, 0xc0, 0x0e, 0xec, 0x30,
+ 0x03, 0x62, 0xc8, 0xa1, 0x1c, 0xe4, 0xa1, 0x1c, 0xcc, 0xa1, 0x1c, 0xe4,
+ 0xa1, 0x1c, 0xdc, 0x61, 0x1c, 0xca, 0x21, 0x1c, 0xc4, 0x81, 0x1d, 0xca,
+ 0x61, 0x06, 0xd6, 0x90, 0x43, 0x39, 0xc8, 0x43, 0x39, 0x98, 0x43, 0x39,
+ 0xc8, 0x43, 0x39, 0xb8, 0xc3, 0x38, 0x94, 0x43, 0x38, 0x88, 0x03, 0x3b,
+ 0x94, 0xc3, 0x2f, 0xbc, 0x83, 0x3c, 0xfc, 0x82, 0x3b, 0xd4, 0x03, 0x3b,
+ 0xb0, 0xc3, 0x8c, 0xc8, 0x21, 0x07, 0x7c, 0x70, 0x03, 0x72, 0x10, 0x87,
+ 0x73, 0x70, 0x03, 0x7b, 0x08, 0x07, 0x79, 0x60, 0x87, 0x70, 0xc8, 0x87,
+ 0x77, 0xa8, 0x07, 0x7a, 0x98, 0x81, 0x3c, 0xe4, 0x80, 0x0f, 0x6e, 0x40,
+ 0x0f, 0xe5, 0xd0, 0x0e, 0xf0, 0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00,
+ 0x1e, 0x00, 0x00, 0x00, 0x66, 0xb0, 0x0d, 0x97, 0xef, 0x3c, 0xbe, 0x10,
+ 0x50, 0x45, 0x41, 0x44, 0xa5, 0x03, 0x0c, 0x25, 0x61, 0x00, 0x02, 0xe6,
+ 0x17, 0xb7, 0x6d, 0x07, 0xd2, 0x70, 0xf9, 0xce, 0xe3, 0x0b, 0x11, 0x01,
+ 0x4c, 0x44, 0x08, 0x34, 0xc3, 0x42, 0xd8, 0x80, 0x33, 0x5c, 0xbe, 0xf3,
+ 0xf8, 0x83, 0x33, 0xd9, 0x7e, 0x71, 0xdb, 0x16, 0x30, 0x0d, 0x97, 0xef,
+ 0x3c, 0xfe, 0xe2, 0x00, 0x83, 0xd8, 0x3c, 0xd4, 0xe4, 0x17, 0xb7, 0x6d,
+ 0x04, 0xd0, 0x70, 0xf9, 0xce, 0xe3, 0x4b, 0x00, 0xf3, 0x2c, 0x84, 0x5f,
+ 0xdc, 0xb6, 0x09, 0x54, 0xc3, 0xe5, 0x3b, 0x8f, 0x2f, 0x4d, 0x4e, 0x44,
+ 0xa0, 0xd4, 0xf4, 0x50, 0x93, 0x5f, 0xdc, 0xb6, 0x15, 0x3c, 0xc3, 0xe5,
+ 0x3b, 0x8f, 0x4f, 0x35, 0x40, 0x84, 0xf9, 0xc5, 0x6d, 0x1b, 0x00, 0xc1,
+ 0x00, 0x48, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+ 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x63, 0x8a, 0x1a, 0xfd,
+ 0x5f, 0xde, 0x04, 0xb4, 0xb6, 0x99, 0xe5, 0xcf, 0x84, 0xe3, 0x07, 0x28,
+ 0x44, 0x58, 0x49, 0x4c, 0xc4, 0x08, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00,
+ 0x31, 0x02, 0x00, 0x00, 0x44, 0x58, 0x49, 0x4c, 0x00, 0x01, 0x00, 0x00,
+ 0x10, 0x00, 0x00, 0x00, 0xac, 0x08, 0x00, 0x00, 0x42, 0x43, 0xc0, 0xde,
+ 0x21, 0x0c, 0x00, 0x00, 0x28, 0x02, 0x00, 0x00, 0x0b, 0x82, 0x20, 0x00,
+ 0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x07, 0x81, 0x23, 0x91,
+ 0x41, 0xc8, 0x04, 0x49, 0x06, 0x10, 0x32, 0x39, 0x92, 0x01, 0x84, 0x0c,
+ 0x25, 0x05, 0x08, 0x19, 0x1e, 0x04, 0x8b, 0x62, 0x80, 0x18, 0x45, 0x02,
+ 0x42, 0x92, 0x0b, 0x42, 0xc4, 0x10, 0x32, 0x14, 0x38, 0x08, 0x18, 0x4b,
+ 0x0a, 0x32, 0x62, 0x88, 0x48, 0x90, 0x14, 0x20, 0x43, 0x46, 0x88, 0xa5,
+ 0x00, 0x19, 0x32, 0x42, 0xe4, 0x48, 0x0e, 0x90, 0x11, 0x23, 0xc4, 0x50,
+ 0x41, 0x51, 0x81, 0x8c, 0xe1, 0x83, 0xe5, 0x8a, 0x04, 0x31, 0x46, 0x06,
+ 0x51, 0x18, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x1b, 0x8c, 0xe0, 0xff,
+ 0xff, 0xff, 0xff, 0x07, 0x40, 0x02, 0xa8, 0x0d, 0x84, 0xf0, 0xff, 0xff,
+ 0xff, 0xff, 0x03, 0x20, 0x6d, 0x30, 0x86, 0xff, 0xff, 0xff, 0xff, 0x1f,
+ 0x00, 0x09, 0xa8, 0x00, 0x49, 0x18, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
+ 0x13, 0x82, 0x60, 0x42, 0x20, 0x4c, 0x08, 0x06, 0x00, 0x00, 0x00, 0x00,
+ 0x89, 0x20, 0x00, 0x00, 0x53, 0x00, 0x00, 0x00, 0x32, 0x22, 0x88, 0x09,
+ 0x20, 0x64, 0x85, 0x04, 0x13, 0x23, 0xa4, 0x84, 0x04, 0x13, 0x23, 0xe3,
+ 0x84, 0xa1, 0x90, 0x14, 0x12, 0x4c, 0x8c, 0x8c, 0x0b, 0x84, 0xc4, 0x4c,
+ 0x10, 0x90, 0xc1, 0x08, 0x40, 0x09, 0x00, 0x0a, 0x66, 0x00, 0xe6, 0x08,
+ 0xc0, 0x60, 0x8e, 0x00, 0x29, 0xc6, 0x40, 0x10, 0x44, 0x41, 0x90, 0x51,
+ 0x0c, 0x80, 0x20, 0x88, 0x62, 0x20, 0xa4, 0x18, 0x03, 0x31, 0x0c, 0xc3,
+ 0x40, 0xca, 0x4d, 0xc3, 0xe5, 0x4f, 0xd8, 0x43, 0x48, 0xfe, 0x4a, 0x48,
+ 0x2b, 0x31, 0xf9, 0xc5, 0x6d, 0xa3, 0x62, 0x18, 0x86, 0x81, 0xa0, 0xe2,
+ 0x9e, 0xe1, 0xf2, 0x27, 0xec, 0x21, 0
(Patch may be truncated, please check the link at the top of this post.)