SDL: Added SDL_cocoashape* to Xcode project

From b39246936b3fd4d1440ea57164fa6e0b24bc8c30 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 12 Feb 2024 11:17:54 -0800
Subject: [PATCH] Added SDL_cocoashape* to Xcode project

---
 Xcode/SDL/SDL.xcodeproj/project.pbxproj | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/Xcode/SDL/SDL.xcodeproj/project.pbxproj b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
index 1cfb27f26fe1..e7925013650c 100644
--- a/Xcode/SDL/SDL.xcodeproj/project.pbxproj
+++ b/Xcode/SDL/SDL.xcodeproj/project.pbxproj
@@ -389,6 +389,8 @@
 		F362B91A2B3349E200D30B94 /* SDL_gamepad_c.h in Headers */ = {isa = PBXBuildFile; fileRef = F362B9162B3349E200D30B94 /* SDL_gamepad_c.h */; };
 		F362B91B2B3349E200D30B94 /* SDL_steam_virtual_gamepad.h in Headers */ = {isa = PBXBuildFile; fileRef = F362B9172B3349E200D30B94 /* SDL_steam_virtual_gamepad.h */; };
 		F362B91C2B3349E200D30B94 /* SDL_steam_virtual_gamepad.c in Sources */ = {isa = PBXBuildFile; fileRef = F362B9182B3349E200D30B94 /* SDL_steam_virtual_gamepad.c */; };
+		F3681E802B7AA6240002C6FD /* SDL_cocoashape.m in Sources */ = {isa = PBXBuildFile; fileRef = F3681E7E2B7AA6240002C6FD /* SDL_cocoashape.m */; };
+		F3681E812B7AA6240002C6FD /* SDL_cocoashape.h in Headers */ = {isa = PBXBuildFile; fileRef = F3681E7F2B7AA6240002C6FD /* SDL_cocoashape.h */; };
 		F36C7AD1294BA009004D61C3 /* SDL_runapp.c in Sources */ = {isa = PBXBuildFile; fileRef = F36C7AD0294BA009004D61C3 /* SDL_runapp.c */; };
 		F376F6552559B4E300CFC0BC /* SDL_hidapi.c in Sources */ = {isa = PBXBuildFile; fileRef = A7D8A81423E2513F00DCD162 /* SDL_hidapi.c */; };
 		F37A8E1A28405AA100C38E95 /* CMake in Resources */ = {isa = PBXBuildFile; fileRef = F37A8E1928405AA100C38E95 /* CMake */; };
@@ -897,6 +899,8 @@
 		F362B9162B3349E200D30B94 /* SDL_gamepad_c.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamepad_c.h; sourceTree = "<group>"; };
 		F362B9172B3349E200D30B94 /* SDL_steam_virtual_gamepad.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_steam_virtual_gamepad.h; sourceTree = "<group>"; };
 		F362B9182B3349E200D30B94 /* SDL_steam_virtual_gamepad.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_steam_virtual_gamepad.c; sourceTree = "<group>"; };
+		F3681E7E2B7AA6240002C6FD /* SDL_cocoashape.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = SDL_cocoashape.m; sourceTree = "<group>"; };
+		F3681E7F2B7AA6240002C6FD /* SDL_cocoashape.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_cocoashape.h; sourceTree = "<group>"; };
 		F36C7AD0294BA009004D61C3 /* SDL_runapp.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_runapp.c; sourceTree = "<group>"; };
 		F376F6182559B29300CFC0BC /* OpenGLES.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGLES.framework; path = Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS14.1.sdk/System/Library/Frameworks/OpenGLES.framework; sourceTree = DEVELOPER_DIR; };
 		F376F61A2559B2AF00CFC0BC /* UIKit.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = UIKit.framework; path = System/iOSSupport/System/Library/Frameworks/UIKit.framework; sourceTree = SDKROOT; };
@@ -1558,6 +1562,8 @@
 				A7D8A67F23E2513E00DCD162 /* SDL_cocoaopengl.m */,
 				A7D8A69023E2513E00DCD162 /* SDL_cocoaopengles.h */,
 				A7D8A68223E2513E00DCD162 /* SDL_cocoaopengles.m */,
+				F3681E7F2B7AA6240002C6FD /* SDL_cocoashape.h */,
+				F3681E7E2B7AA6240002C6FD /* SDL_cocoashape.m */,
 				A7D8A69323E2513E00DCD162 /* SDL_cocoavideo.h */,
 				A7D8A68523E2513E00DCD162 /* SDL_cocoavideo.m */,
 				A7D8A68F23E2513E00DCD162 /* SDL_cocoavulkan.h */,
@@ -2163,6 +2169,7 @@
 				F3F7D8ED2933074E00816151 /* SDL_audio.h in Headers */,
 				F3DDCC602AFD432500B0842B /* SDL_video_capture.h in Headers */,
 				A7D8B7A023E2514400DCD162 /* SDL_audio_c.h in Headers */,
+				F3681E812B7AA6240002C6FD /* SDL_cocoashape.h in Headers */,
 				F3DDCC5A2AFD42B600B0842B /* SDL_video_capture_c.h in Headers */,
 				A7D8B7B223E2514400DCD162 /* SDL_audiodev_c.h in Headers */,
 				F3F7D9E12933074E00816151 /* SDL_begin_code.h in Headers */,
@@ -2716,6 +2723,7 @@
 				A7D8BAA923E2514400DCD162 /* k_sin.c in Sources */,
 				A7D8AB4923E2514100DCD162 /* SDL_systimer.c in Sources */,
 				A7D8BA2523E2514400DCD162 /* SDL_drawpoint.c in Sources */,
+				F3681E802B7AA6240002C6FD /* SDL_cocoashape.m in Sources */,
 				F388C95528B5F6F700661ECF /* SDL_hidapi_ps3.c in Sources */,
 				A7D8BAF723E2514500DCD162 /* e_sqrt.c in Sources */,
 				F36C7AD1294BA009004D61C3 /* SDL_runapp.c in Sources */,