SDL: Adding comments to init-flags SDL_INIT_AUDIO and SDL_INIT_SENSOR that they imply SDL_INIT_EVENTS

From 2b45452dd536c9f58a7efbefbf0730e966fcc04c Mon Sep 17 00:00:00 2001
From: Petar Popovic <[EMAIL REDACTED]>
Date: Fri, 15 Mar 2024 20:10:54 +0100
Subject: [PATCH] Adding comments to init-flags SDL_INIT_AUDIO and
 SDL_INIT_SENSOR that they imply SDL_INIT_EVENTS

When initializing SDL with the flag SDL_INIT_AUDIO or SDL_INIT_SENSOR the event subsystem also gets initialized(SDL_INIT_EVENTS). This isn't mentioned in the comments.
This commit adds these two comments.
---
 include/SDL3/SDL_init.h | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/include/SDL3/SDL_init.h b/include/SDL3/SDL_init.h
index eb80d6bf48df1..cb2de999729af 100644
--- a/include/SDL3/SDL_init.h
+++ b/include/SDL3/SDL_init.h
@@ -53,13 +53,13 @@ extern "C" {
 typedef enum
 {
     SDL_INIT_TIMER        = 0x00000001,
-    SDL_INIT_AUDIO        = 0x00000010,
+    SDL_INIT_AUDIO        = 0x00000010,  /**< `SDL_INIT_AUDIO` implies `SDL_INIT_EVENTS` */
     SDL_INIT_VIDEO        = 0x00000020,  /**< `SDL_INIT_VIDEO` implies `SDL_INIT_EVENTS` */
     SDL_INIT_JOYSTICK     = 0x00000200,  /**< `SDL_INIT_JOYSTICK` implies `SDL_INIT_EVENTS` */
     SDL_INIT_HAPTIC       = 0x00001000,
     SDL_INIT_GAMEPAD      = 0x00002000,  /**< `SDL_INIT_GAMEPAD` implies `SDL_INIT_JOYSTICK` */
     SDL_INIT_EVENTS       = 0x00004000,
-    SDL_INIT_SENSOR       = 0x00008000,
+    SDL_INIT_SENSOR       = 0x00008000,  /**< `SDL_INIT_SENSOR` implies `SDL_INIT_EVENTS` */
     SDL_INIT_CAMERA       = 0x00010000   /**< `SDL_INIT_CAMERA` implies `SDL_INIT_EVENTS` */
 } SDL_InitFlags;