Sdl and android

I was digging around the SDL forums looking for information on Android
and using SDL with the NDK. Found this thread from February 2010:

http://forums.libsdl.org/viewtopic.php?t=5938&sid=7b00598b34ff74edddec5ad5968f7ec6

From this sounds like it’s possible but still a work in progress, and
not widely used.

Any recent news on SDL and Android? I’d love to use it if possible for
my little 2D rpg concept on Android.

Thanks!!–
A musician must make music, an artist must paint, a poet must write,
if he is to be ultimately at peace with himself.

  • Abraham Maslow

Sean Wolfe wrote:

I was digging around the SDL forums looking for information on Android
and using SDL with the NDK. Found this thread from February 2010:

http://forums.libsdl.org/viewtopic.php?t=5938&sid=7b00598b34ff74edddec5ad5968f7ec6

From this sounds like it’s possible but still a work in progress, and
not widely used.

Any recent news on SDL and Android? I’d love to use it if possible for
my little 2D rpg concept on Android.

I’m using it at the moment, at it works pretty well. Before I had to hack around a little but now it’s working fine - I’m using GLES though, rather than going through the actual SDL renderer, so I’m not sure how well that works for Android. I’ve written a couple of posts on the subject - sorry about site latency, might be useful though:

wilbefast.com/2011/07/29/sdl-for-android-in-10-drunken-steps/
wilbefast.com/2011/11/11/recent-sdl-android-goodies/

Hey wil this is great stuff, just what I was looking for. Thanks!On Nov 11, 2011, at 6:49 PM, “wilbefast” wrote:

Sean Wolfe wrote:
I was digging around the SDL forums looking for information on Android
and using SDL with the NDK. Found this thread from February 2010:

http://forums.libsdl.org/viewtopic.php?t=5938&sid=7b00598b34ff74edddec5ad5968f7ec6

From this sounds like it’s possible but still a work in progress, and
not widely used.

Any recent news on SDL and Android? I’d love to use it if possible for
my little 2D rpg concept on Android.

I’m using it at the moment, at it works pretty well. Before I had to hack around a little but now it’s working fine - I’m using GLES though, rather than going through the actual SDL renderer, so I’m not sure how well that works for Android. I’ve written a couple of posts on the subject - sorry about site latency, might be useful though:

wilbefast.com/2011/07/29/sdl-for-android-in-10-drunken-steps/
wilbefast.com/2011/11/11/recent-sdl-android-goodies/


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Thank the guys who actually run the show here - I just asked for help and compiled the answers [Wink] Overall though: SDL for Android, definitely more than experimental these days. We’re hoping to publish our app on the market before Christmas, and that with a bare minimum of hacking around. Afterwards I’ll put a stripped out version of the framework on sourceforge so peeps can have a look [Wink]

Very cool. I think if anybody takes the time to write a book, there’s money in them hills…On Nov 12, 2011, at 4:35 PM, “wilbefast” wrote:

Thank the guys who actually run the show here - I just asked for help and compiled the answers Overall though: SDL for Android, definitely more than experimental these days. We’re hoping to publish our app on the market before Christmas, and that with a bare minimum of hacking around. Afterwards I’ll put a stripped out version of the framework on sourceforge so peeps can have a look


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