What are the issues with supporting the FB_VISUAL_DIRECTCOLOR
frame buffer devices. I am using an ATI Mach64 based video
card that uses DIRECTCOLOR instead of TRUECOLOR. Am I correct
in saying that the only difference between the two is that
in DIRECTCOLOR the pixel data is sent through the palette
enabling gamma correction etc…If this is the only difference
can’t an identity palette just be stored and then the system can
be used just like at true color system.
Please reply directly to my email as well as the newsgroup.
What are the issues with supporting the FB_VISUAL_DIRECTCOLOR
frame buffer devices. I am using an ATI Mach64 based video
card that uses DIRECTCOLOR instead of TRUECOLOR. Am I correct
in saying that the only difference between the two is that
in DIRECTCOLOR the pixel data is sent through the palette
enabling gamma correction etc…If this is the only difference
can’t an identity palette just be stored and then the system can
be used just like at true color system.
Very possibly!
I’m not familiar with DirectColor framebuffer devices, and don’t have
access to them to test out code, so if you fix it, please submit a patch!
I’m new to SDL but I found the place in the code and will
attempt to fix it. How does one go about submitting a
patch?
Thanks
Adam
In article ,
slouken at devolution.com says…> > What are the issues with supporting the FB_VISUAL_DIRECTCOLOR
frame buffer devices. I am using an ATI Mach64 based video
card that uses DIRECTCOLOR instead of TRUECOLOR. Am I correct
in saying that the only difference between the two is that
in DIRECTCOLOR the pixel data is sent through the palette
enabling gamma correction etc…If this is the only difference
can’t an identity palette just be stored and then the system can
be used just like at true color system.
Very possibly!
I’m not familiar with DirectColor framebuffer devices, and don’t have
access to them to test out code, so if you fix it, please submit a patch!
What are the issues with supporting the FB_VISUAL_DIRECTCOLOR
frame buffer devices. I am using an ATI Mach64 based video
card that uses DIRECTCOLOR instead of TRUECOLOR. Am I correct
in saying that the only difference between the two is that
in DIRECTCOLOR the pixel data is sent through the palette
enabling gamma correction etc…If this is the only difference
can’t an identity palette just be stored and then the system can
be used just like at true color system.
Very possibly!
I’m not familiar with DirectColor framebuffer devices, and don’t have
access to them to test out code, so if you fix it, please submit a patch!
m.On Wed, Jan 19, 2000 at 06:14:22AM +0100, Daniel Vogel wrote:
–
Programmer "I wrote a song about dental floss,
Loki Entertainment Software but did anyone’s teeth get cleaner?" http://lokigames.com/~briareos/ - Frank Zappa, re: the PMRC