SDL: audio: Commented out a currently-incorrect assert.

From de5068f4e44dbc90c5607fd83cce4e1875989c12 Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Mon, 2 Oct 2023 19:41:29 -0400
Subject: [PATCH] audio: Commented out a currently-incorrect assert.

Fixes #8326.
---
 src/audio/SDL_audio.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index 4155db7c36a4..9cb16d00a476 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -1264,7 +1264,7 @@ int SDL_GetAudioDeviceFormat(SDL_AudioDeviceID devid, SDL_AudioSpec *spec, int *
 // this expects the device lock to be held.  !!! FIXME: no it doesn't...?
 static void ClosePhysicalAudioDevice(SDL_AudioDevice *device)
 {
-    SDL_assert(current_audio.impl.ProvidesOwnCallbackThread || ((device->thread == NULL) == (SDL_AtomicGet(&device->thread_alive) == 0)));
+    //SDL_assert(current_audio.impl.ProvidesOwnCallbackThread || ((device->thread == NULL) == (SDL_AtomicGet(&device->thread_alive) == 0)));
 
     if (SDL_AtomicGet(&device->thread_alive)) {
         SDL_AtomicSet(&device->shutdown, 1);