SDL: autotools: Detect SDL_JOYSTICK_MFI for macOS + Weak link with CoreHaptics

From 13ea5f7a793a2386bafae3f59cec7fce0c6a3000 Mon Sep 17 00:00:00 2001
From: pionere <[EMAIL REDACTED]>
Date: Sat, 19 Nov 2022 08:34:42 +0100
Subject: [PATCH] autotools: Detect SDL_JOYSTICK_MFI for macOS + Weak link with
 CoreHaptics

Only enable MFI if we also have CoreHaptics to ensure rumble works. See:
 - cmake: Detect SDL_JOYSTICK_MFI for macOS (bc409163a81e5f440399926774202dd2da3e37c3)
 - cmake: Weak link with CoreHaptics (401f485490c68d91b8444f23f61b08e162ef04fb)
---
 configure.ac | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/configure.ac b/configure.ac
index b986dc2aabe1..a09b2b92ea7d 100644
--- a/configure.ac
+++ b/configure.ac
@@ -2690,6 +2690,8 @@ dnl     Work around that we don't have Objective-C support in autoconf
         AC_LINK_IFELSE([AC_LANG_PROGRAM([[
           #include <AvailabilityMacros.h>
           #include <TargetConditionals.h>
+          #import <Foundation/Foundation.h>
+          #import <CoreHaptics/CoreHaptics.h>
           #import <GameController/GameController.h>
         ]], [[
           #if MAC_OS_X_VERSION_MIN_REQUIRED < 1080
@@ -4001,6 +4003,7 @@ dnl BeOS support removed after SDL 2.0.1. Haiku still works.  --ryan.
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,AudioToolbox"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreAudio"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreGraphics"
+        EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreHaptics"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,CoreMotion"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,Foundation"
         EXTRA_LDFLAGS="$EXTRA_LDFLAGS -Wl,-framework,GameController"