SDL Bilt in OpenGL mode

Hi,

Whenever I do an SDL_BlitSurface (with SDL_OPENGLBLIT enabled) when
using OpenGL I get garbage on my screen. Does anyone know how to
prevent this? Or what is causing it?

Robin.–
Robin Forster, Systems Engineer,
http://www.rsforster.ottawa.on.ca/

Please, please, please, check the SDL archives for more info on this, we’ve had
so many questions about SDL_OPENGLBLIT. Basically, it’s a hack, it may not work,
it’s not recommended, you shouldn’t use it, consider using glOrtho and it’s
related functions to do 2d opengl stuff…On Sun, Oct 28, 2001 at 10:47:54AM -0500, Robin Forster wrote:

Hi,

Whenever I do an SDL_BlitSurface (with SDL_OPENGLBLIT enabled) when
using OpenGL I get garbage on my screen. Does anyone know how to
prevent this? Or what is causing it?

Robin.


Robin Forster, Systems Engineer,
http://www.rsforster.ottawa.on.ca/


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