SDL Chat #2, 24-hour reminder

In a vain effort to get as many people as possible to show up I’m
giving plenty of notice to everyone. 2:00PM EST (11:00 PST),
saturday, irc.openprojects.net, #SDL. Hope to see many many people
there!

Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole

Phoenix Kokido wrote:

In a vain effort to get as many people as possible to show up I’m
giving plenty of notice to everyone. 2:00PM EST (11:00 PST),
saturday, irc.openprojects.net, #SDL. Hope to see many many people
there!

this is GMT=?

i bet, GMT time would be easier, because anyone know his GMT offset.

Karl

GMT -5:00

Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole

Karl Pitrich wrote:> Phoenix Kokido wrote:

In a vain effort to get as many people as possible to show up I’m
giving plenty of notice to everyone. 2:00PM EST (11:00 PST),
saturday, irc.openprojects.net, #SDL. Hope to see many many people
there!

this is GMT=?

i bet, GMT time would be easier, because anyone know his GMT offset.

Karl

I think it would end up being 9:00A.M. GMT, this is probably more
helpful than the offset I gave in my last message.

Phoenix Kokido
members.xoom.com/kokido
@Wes_Poole

Karl Pitrich wrote:> Phoenix Kokido wrote:

In a vain effort to get as many people as possible to show up I’m
giving plenty of notice to everyone. 2:00PM EST (11:00 PST),
saturday, irc.openprojects.net, #SDL. Hope to see many many people
there!

this is GMT=?

i bet, GMT time would be easier, because anyone know his GMT offset.

Karl

hi`

11:00 PST
14:00 EST
19:00 GMT
20:00 MET

Phoenix Kokido wrote:>

I think it would end up being 9:00A.M. GMT, this is probably more
helpful than the offset I gave in my last message.

Phoenix Kokido
members.xoom.com/kokido
kokido at postmark.net

Karl Pitrich wrote:

Phoenix Kokido wrote:

In a vain effort to get as many people as possible to show up I’m
giving plenty of notice to everyone. 2:00PM EST (11:00 PST),
saturday, irc.openprojects.net, #SDL. Hope to see many many people
there!


Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right

Hi,
So I’m still hacking away on this audio application written in SDL
and I’m noticing some odd behavior which may or may not have to do with
SDL. The program sets everything up and then sits in a loop that updates
the screen and refills the audio buffer as needed. The beginning of this
loop looks like this:

while (done == FALSE)
{
/* release the CPU to other processes */
while (updateFrame == FALSE)
SDL_Delay(10);

A timer callback is in charge of periodically setting updateFrame to TRUE.
Anyway, the program uses 10-20% CPU under Linux when the above lines are
enabled. But when I comment out the ‘while (updateFrame == FALSE)’ line,
the program uses negligible CPU, much less than 1%. One codeveloper
reports that the program takes between 11-13% of the CPU in the Win32
version, regardless of those lines. Any clues why this would be?

-The Mighty Mike Master
http://tmmm.simplenet.com

I’ll try to prepare one this afternoon or this evening and send it
along. Also, while I’m thinking of it: During the initial ./configure
process, why does the audio Makefile take so unbelievably long to
generate?

Automake is dumb. :slight_smile:

It generates 3 MB of conditional data for the different platforms

I sent e-mail to the automake maintainers, but I haven’t received
any useful information yet.

See ya!
-Sam Lantinga, Lead Programmer, Loki Entertainment Software

In a vain effort to get as many people as possible to show up I’m
giving plenty of notice to everyone. 2:00PM EST (11:00 PST),
saturday, irc.openprojects.net, #SDL. Hope to see many many people
there!

See you there! :slight_smile:

-Sam Lantinga, Lead Programmer, Loki Entertainment Software