SDL: Clarify what pitch means (thanks @zlago!)

From 37d066b99b586f880ad04523ac89d837fc494ce1 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sat, 9 Mar 2024 08:32:25 -0800
Subject: [PATCH] Clarify what pitch means (thanks @zlago!)

---
 include/SDL3/SDL_surface.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_surface.h b/include/SDL3/SDL_surface.h
index 3a4ece8dbecd2..d42604fad69e1 100644
--- a/include/SDL3/SDL_surface.h
+++ b/include/SDL3/SDL_surface.h
@@ -171,7 +171,7 @@ extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateSurface
  * \param pixels a pointer to existing pixel data
  * \param width the width of the surface
  * \param height the height of the surface
- * \param pitch the pitch of the surface in bytes
+ * \param pitch the number of bytes between each row, including padding
  * \param format the SDL_PixelFormatEnum for the new surface's pixel format.
  * \returns the new SDL_Surface structure that is created or NULL if it fails;
  *          call SDL_GetError() for more information.