From dbfd47e77db0afbd87d5199fefe4ff79db406b92 Mon Sep 17 00:00:00 2001
From: Anonymous Maarten <[EMAIL REDACTED]>
Date: Mon, 7 Aug 2023 19:03:18 +0200
Subject: [PATCH] cmake: update cmake_minimum_required to avoid deprecated
warning
---
.github/cmake/CMakeLists.txt | 2 +-
.github/workflows/msvc.yml | 2 +-
CMakeLists.txt | 2 +-
VisualC/pkg-support/cmake/sdl2-config.cmake | 2 +-
docs/README-cmake.md | 2 +-
test/CMakeLists.txt | 2 +-
6 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/.github/cmake/CMakeLists.txt b/.github/cmake/CMakeLists.txt
index 39ebaf8b8f32..48757010a674 100644
--- a/.github/cmake/CMakeLists.txt
+++ b/.github/cmake/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 3.0...3.5)
project(ci_utils C CXX)
set(txt "CC=${CMAKE_C_COMPILER}
diff --git a/.github/workflows/msvc.yml b/.github/workflows/msvc.yml
index 78fb73a7c681..a70a3b6a21f0 100644
--- a/.github/workflows/msvc.yml
+++ b/.github/workflows/msvc.yml
@@ -34,7 +34,7 @@ jobs:
os.makedirs(builddir)
with open(f"{ builddir }/CMakeLists.txt", "w") as f:
f.write(textwrap.dedent(f"""\
- cmake_minimum_required(VERSION 3.0)
+ cmake_minimum_required(VERSION 3.0...3.5)
project(sdl_user)
add_subdirectory("{ srcdir }" SDL)
"""))
diff --git a/CMakeLists.txt b/CMakeLists.txt
index 00cf9b43fb49..66b1cf78143d 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -3182,7 +3182,7 @@ if (SDL_ASAN)
endif()
if(SDL_CCACHE AND NOT CMAKE_VERSION VERSION_LESS 3.4)
- cmake_minimum_required(VERSION 3.4)
+ cmake_minimum_required(VERSION 3.4...3.5)
find_program(CCACHE_BINARY ccache)
if(CCACHE_BINARY)
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
diff --git a/VisualC/pkg-support/cmake/sdl2-config.cmake b/VisualC/pkg-support/cmake/sdl2-config.cmake
index 0f03a6305cde..e54f470008e3 100644
--- a/VisualC/pkg-support/cmake/sdl2-config.cmake
+++ b/VisualC/pkg-support/cmake/sdl2-config.cmake
@@ -1,7 +1,7 @@
# SDL2 CMake configuration file:
# This file is meant to be placed in a cmake subfolder of SDL2-devel-2.x.y-VC
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 3.0...3.5)
include(FeatureSummary)
set_package_properties(SDL2 PROPERTIES
diff --git a/docs/README-cmake.md b/docs/README-cmake.md
index a86be338c128..cfd40664c5c4 100644
--- a/docs/README-cmake.md
+++ b/docs/README-cmake.md
@@ -48,7 +48,7 @@ SDL can be included in your project in 2 major ways:
The following CMake script supports both, depending on the value of `MYGAME_VENDORED`.
```cmake
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 3.5)
project(mygame)
# Create an option to switch between a system sdl library and a vendored sdl library
diff --git a/test/CMakeLists.txt b/test/CMakeLists.txt
index a7099e16c08a..1f65b7574272 100644
--- a/test/CMakeLists.txt
+++ b/test/CMakeLists.txt
@@ -1,4 +1,4 @@
-cmake_minimum_required(VERSION 3.0)
+cmake_minimum_required(VERSION 3.0...3.5)
project(SDL2_test)
include(CheckCCompilerFlag)