SDL: cmake: use SDL_CPU_ARM32 instead of CMAKE_GENERATOR_PLATFORM STREQUAL "ARM" (03523)

From 0352301e1a41660e0356d3da2576557d88692fa3 Mon Sep 17 00:00:00 2001
From: scribam <[EMAIL REDACTED]>
Date: Sat, 1 Jul 2023 22:30:31 +0200
Subject: [PATCH] cmake: use SDL_CPU_ARM32 instead of CMAKE_GENERATOR_PLATFORM
 STREQUAL "ARM"

---
 CMakeLists.txt | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/CMakeLists.txt b/CMakeLists.txt
index d6c82c819b2e..50716ef0b4df 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -1766,7 +1766,7 @@ elseif(WINDOWS)
     check_include_file(ddraw.h HAVE_DDRAW_H)
     check_include_file(dsound.h HAVE_DSOUND_H)
     check_include_file(dinput.h HAVE_DINPUT_H)
-    if(WINDOWS_STORE OR CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
+    if(WINDOWS_STORE OR SDL_CPU_ARM32)
       set(HAVE_DINPUT_H 0)
     endif()
     check_include_file(dxgi.h HAVE_DXGI_H)
@@ -3368,7 +3368,7 @@ if(SDL_SHARED)
       OUTPUT_NAME "SDL2")
   endif()
   # Note: The clang toolset for Visual Studio does not support /NODEFAULTLIB.
-  if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT CMAKE_GENERATOR_PLATFORM STREQUAL "ARM")
+  if(MSVC AND NOT SDL_LIBC AND NOT MSVC_CLANG AND NOT SDL_CPU_ARM32)
     # Don't try to link with the default set of libraries.
     if(NOT WINDOWS_STORE)
       set_property(TARGET SDL2 APPEND_STRING PROPERTY LINK_FLAGS " /NODEFAULTLIB")