When I call SDL_CreateWindow() it seems to just “figure out” which display
to make the window appear on. Can someone tell me how SDL makes
this happen?
Ed
Ed Phillips <@Ed_Phillips> University of Delaware (302) 831-6082
Systems Programmer IV, Network and Systems Services
When I call SDL_CreateWindow() it seems to just “figure out” which display
to make the window appear on. Can someone tell me how SDL makes
this happen?
Ed
Ed Phillips University of Delaware (302) 831-6082
Systems Programmer IV, Network and Systems Services
As far as windows are concerned if I’m not mistaken SDL considers that all displays are in a space, that space being defined at [0 , 0] by the upper left corner pixel of the primary display. If you change the position of your window you can take it to other screens using SDL_GetDisplayBounds() for reference.