SDL_CreateWindowFrom - Can't create OpenGL context

I try to connect QT to my OpenGL Renderer which uses SDL2 for the render window.
I use the window ID to call SDL_CreateWindowFrom, then I create an OpenGL constext but I can’t have a working context.
I don’t find any solution on the problem, maybe a bug from SDL2.
Is it possible to fix the problem ? How ?
Thanks for the help

Will 2.0.4 solve this problem ?