SDL: Detect Logitech PRO Racing Wheel as wheel

From 5650046f931e9b1d7d7f4a1867e6e1ed75a5e7c5 Mon Sep 17 00:00:00 2001
From: Max Bachmann <[EMAIL REDACTED]>
Date: Sat, 3 Dec 2022 09:45:04 +0100
Subject: [PATCH] Detect Logitech PRO Racing Wheel as wheel

---
 src/joystick/SDL_joystick.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/joystick/SDL_joystick.c b/src/joystick/SDL_joystick.c
index bbcd18158645..d46f32438cce 100644
--- a/src/joystick/SDL_joystick.c
+++ b/src/joystick/SDL_joystick.c
@@ -2342,6 +2342,8 @@ static SDL_bool SDL_IsJoystickProductWheel(Uint32 vidpid)
         MAKE_VIDPID(0x046d, 0xc260), /* Logitech G29 (PS4) */
         MAKE_VIDPID(0x046d, 0xc261), /* Logitech G920 (initial mode) */
         MAKE_VIDPID(0x046d, 0xc262), /* Logitech G920 (active mode) */
+        MAKE_VIDPID(0x046d, 0xc268), /* Logitech PRO Racing Wheel (PC mode) */
+        MAKE_VIDPID(0x046d, 0xc269), /* Logitech PRO Racing Wheel (PS4/PS5 mode) */
         MAKE_VIDPID(0x046d, 0xc26d), /* Logitech G923 (Xbox) */
         MAKE_VIDPID(0x046d, 0xc26e), /* Logitech G923 */
         MAKE_VIDPID(0x046d, 0xca03), /* Logitech Momo Racing */