SDL Digest, Vol 56, Issue 8

Vittorio Giovara wrote:

umh speaking of offsets on ios, is it just me or the superview in
landscape-only mode cuts almost half of the screen from receiving
touch events? At least when you rotate the view you can sorta see a
black glitch that corresponds exactly to the area that is unsensitive
to the touches…
Did anybody else notice this?

I haven’t had that problem. And I’m having second thoughts about the 20
pixel off problem because it’s 20 pixels off on the X direction when in
landscape, so that either throws out the “top above the finger” bit or
something is not right somewhere.

dim3 on iOS is coming right along, so I’ll be a good test bed for all
this stuff, and if you want to see what I’m doing, the code is open
source and free.

[>] Brian

No i was talking about another issue, the one that is addressed here:
http://forums.libsdl.org/viewtopic.php?t=7212&highlight=touch
Not sure what’s wrong with that patch, but i hope a proper fix will be
pushed soon.

Cheers,
VittorioOn Fri, Aug 5, 2011 at 3:04 PM, Brian Barnes wrote:

Vittorio Giovara wrote:

umh speaking of offsets on ios, is it just me or the superview in
landscape-only mode cuts almost half of the screen from receiving
touch events? At least when you rotate the view you can sorta see a
black glitch that corresponds exactly to the area that is unsensitive
to the touches…
Did anybody else notice this?

I haven’t had that problem. ?And I’m having second thoughts about the 20
pixel off problem because it’s 20 pixels off on the X direction when in
landscape, so that either throws out the “top above the finger” bit or
something is not right somewhere.

dim3 on iOS is coming right along, so I’ll be a good test bed for all this
stuff, and if you want to see what I’m doing, the code is open source and
free.

[>] Brian


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