SDL DirectFB Support Status

I’m just wondering the current status of SDL’s DirectFB support. Is it
unfinished or is the current code final? (asking due to numerous graphic
issues present on my DirectFB system) I’d like to know this so I can
resolve current graphic issues on my SDL DirectFB games (attempting to
resolve whether it is SDL or my Radeon DirectFB module). Thanks.–
Chris Thielen
@Christopher_Thielen

I’m just wondering the current status of SDL’s DirectFB support. Is it
unfinished or is the current code final? (asking due to numerous graphic
issues present on my DirectFB system) I’d like to know this so I can
resolve current graphic issues on my SDL DirectFB games (attempting to
resolve whether it is SDL or my Radeon DirectFB module). Thanks.

Well, the author of DirectFB wrote the SDL support, so I imagine it’s
pretty robust. You can contact him directly if you like.

See ya,
-Sam Lantinga, Software Engineer, Blizzard Entertainment