SDL: Don't try to send the PS third-party feature request to the Logitech G815 keyboard

From d3daba791aafa9a10db5b948fc33e62f75dff7e4 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sat, 6 Jan 2024 08:29:01 -0800
Subject: [PATCH] Don't try to send the PS third-party feature request to the
 Logitech G815 keyboard

Fixes https://github.com/libsdl-org/SDL/issues/8373
---
 src/joystick/hidapi/SDL_hidapijoystick.c | 7 ++++++-
 1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index a3c6872b0ac4..bb1f9376f032 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -152,8 +152,13 @@ SDL_bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
     case USB_VENDOR_HORI:
         return SDL_TRUE;
     case USB_VENDOR_LOGITECH:
-        /* Most Logitech devices are fine with this, but the F310 will lock up */
+        /* Most Logitech devices are fine with this, but there are a few exceptions */
         if (product == USB_PRODUCT_LOGITECH_F310) {
+            /* The Logitech F310 gamepad will lock up */
+            return SDL_FALSE;
+        }
+        if (product == 0xc33f) {
+            /* The Logitech G815 keyboard will reset the LEDs */
             return SDL_FALSE;
         }
         return SDL_TRUE;