SDL: Don't use the HIDAPI driver for Thrustmaster wheels

From 6782cfe2c5af72d70b7da4940f8d45ce7160d38e Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Wed, 5 Feb 2025 17:19:59 -0800
Subject: [PATCH] Don't use the HIDAPI driver for Thrustmaster wheels

Closes https://github.com/libsdl-org/SDL/pull/12173
---
 src/joystick/hidapi/SDL_hidapijoystick.c | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/joystick/hidapi/SDL_hidapijoystick.c b/src/joystick/hidapi/SDL_hidapijoystick.c
index 54545eb854aa4..6885f8b3312e0 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick.c
+++ b/src/joystick/hidapi/SDL_hidapijoystick.c
@@ -192,7 +192,13 @@ bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
     case USB_VENDOR_SHANWAN_ALT:
         return true;
     case USB_VENDOR_THRUSTMASTER:
-        return true;
+        /* Most of these are wheels, don't have the full set of effects, and
+         * at least in the case of the T248 and T300 RS, the hid-tmff2 driver
+         * puts them in a non-standard report mode and they can't be read.
+         *
+         * If these should use the HIDAPI driver, add them to controller_list.h
+         */
+        return false;
     case USB_VENDOR_ZEROPLUS:
         return true;
     case 0x7545 /* SZ-MYPOWER */: