From 140aba9e5dac733156275b615955c38f4f75e8a5 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 14 Nov 2024 08:18:03 -0800
Subject: [PATCH] Enable Steam Controller support by default
It now handles both wired and wireless controllers and Steam will set SDL_HINT_GAMECONTROLLER_IGNORE_DEVICES for Steam Controllers if it's handling them.
---
src/joystick/hidapi/SDL_hidapi_steam.c | 3 ++-
src/joystick/hidapi/SDL_hidapijoystick_c.h | 2 +-
2 files changed, 3 insertions(+), 2 deletions(-)
diff --git a/src/joystick/hidapi/SDL_hidapi_steam.c b/src/joystick/hidapi/SDL_hidapi_steam.c
index d5d12edf1e60e..83d923a80520b 100644
--- a/src/joystick/hidapi/SDL_hidapi_steam.c
+++ b/src/joystick/hidapi/SDL_hidapi_steam.c
@@ -981,7 +981,8 @@ static void HIDAPI_DriverSteam_UnregisterHints(SDL_HintCallback callback, void *
static bool HIDAPI_DriverSteam_IsEnabled(void)
{
- return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STEAM, false);
+ return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_STEAM,
+ SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT));
}
static bool HIDAPI_DriverSteam_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h
index 2069b30324e69..1e08573798aa7 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick_c.h
+++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h
@@ -32,7 +32,7 @@
#define SDL_JOYSTICK_HIDAPI_PS4
#define SDL_JOYSTICK_HIDAPI_PS5
#define SDL_JOYSTICK_HIDAPI_STADIA
-#define SDL_JOYSTICK_HIDAPI_STEAM // Simple support for BLE Steam Controller, hint is disabled by default
+#define SDL_JOYSTICK_HIDAPI_STEAM
#define SDL_JOYSTICK_HIDAPI_STEAMDECK
#define SDL_JOYSTICK_HIDAPI_SWITCH
#define SDL_JOYSTICK_HIDAPI_WII