SDL: End Scene on RunCommandQueue on Vita

From 529215639821f7a25a100a2b80af5f66068ba644 Mon Sep 17 00:00:00 2001
From: Northfear <[EMAIL REDACTED]>
Date: Wed, 22 Sep 2021 21:23:42 +0300
Subject: [PATCH] End Scene on RunCommandQueue on Vita

---
 src/render/vitagxm/SDL_render_vita_gxm.c | 23 ++++++-----------------
 1 file changed, 6 insertions(+), 17 deletions(-)

diff --git a/src/render/vitagxm/SDL_render_vita_gxm.c b/src/render/vitagxm/SDL_render_vita_gxm.c
index d3699cc4ad..08177dd99e 100644
--- a/src/render/vitagxm/SDL_render_vita_gxm.c
+++ b/src/render/vitagxm/SDL_render_vita_gxm.c
@@ -1084,6 +1084,9 @@ VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *
         cmd = cmd->next;
     }
 
+    sceGxmEndScene(data->gxm_context, NULL, NULL);
+    data->drawing = SDL_FALSE;
+
     return 0;
 }
 
@@ -1179,11 +1182,8 @@ VITA_GXM_RenderPresent(SDL_Renderer *renderer)
     VITA_GXM_RenderData *data = (VITA_GXM_RenderData *) renderer->driverdata;
     SceCommonDialogUpdateParam updateParam;
 
-    if (data->drawing) {
-        sceGxmEndScene(data->gxm_context, NULL, NULL);
-        if (data->displayData.wait_vblank) {
-            sceGxmFinish(data->gxm_context);
-        }
+    if (data->displayData.wait_vblank) {
+        sceGxmFinish(data->gxm_context);
     }
 
     data->displayData.address = data->displayBufferData[data->backBufferIndex];
@@ -1222,8 +1222,6 @@ VITA_GXM_RenderPresent(SDL_Renderer *renderer)
     data->pool_index = 0;
 
     data->current_pool = (data->current_pool + 1) % 2;
-
-    data->drawing = SDL_FALSE;
 }
 
 static void
@@ -1241,16 +1239,7 @@ VITA_GXM_DestroyTexture(SDL_Renderer *renderer, SDL_Texture *texture)
     if(vita_texture->tex == 0)
         return;
 
-    // make sure that texture isn't used
-    if (data->drawing) {
-        sceGxmEndScene(data->gxm_context, NULL, NULL);
-        data->drawing = SDL_FALSE;
-        sceGxmFinish(data->gxm_context);
-        StartDrawing(renderer);
-    }
-    else {
-        sceGxmFinish(data->gxm_context);
-    }
+    sceGxmFinish(data->gxm_context);
 
     free_gxm_texture(vita_texture->tex);