SDL: examples: Fix some window titles in the demos.

From e50dc7265b579fb8db7cbf2b9176811f368f824c Mon Sep 17 00:00:00 2001
From: "Ryan C. Gordon" <[EMAIL REDACTED]>
Date: Thu, 5 Dec 2024 23:53:27 -0500
Subject: [PATCH] examples: Fix some window titles in the demos.

---
 examples/demo/01-snake/snake.c                       | 2 +-
 examples/demo/02-woodeneye-008/woodeneye-008.c       | 2 +-
 examples/demo/03-infinite-monkeys/infinite-monkeys.c | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/examples/demo/01-snake/snake.c b/examples/demo/01-snake/snake.c
index 8642c7f5b5443..08e62c03d81d9 100644
--- a/examples/demo/01-snake/snake.c
+++ b/examples/demo/01-snake/snake.c
@@ -316,7 +316,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
 
     *appstate = as;
 
-    if (!SDL_CreateWindowAndRenderer("examples/game/snake", SDL_WINDOW_WIDTH, SDL_WINDOW_HEIGHT, 0, &as->window, &as->renderer)) {
+    if (!SDL_CreateWindowAndRenderer("examples/demo/snake", SDL_WINDOW_WIDTH, SDL_WINDOW_HEIGHT, 0, &as->window, &as->renderer)) {
         return SDL_APP_FAILURE;
     }
 
diff --git a/examples/demo/02-woodeneye-008/woodeneye-008.c b/examples/demo/02-woodeneye-008/woodeneye-008.c
index bb3c4d88cfdfd..3ad0b45b866df 100644
--- a/examples/demo/02-woodeneye-008/woodeneye-008.c
+++ b/examples/demo/02-woodeneye-008/woodeneye-008.c
@@ -347,7 +347,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
     if (!SDL_Init(SDL_INIT_VIDEO)) {
         return SDL_APP_FAILURE;
     }
-    if (!SDL_CreateWindowAndRenderer("examples/game/woodeneye-008", 640, 480, 0, &as->window, &as->renderer)) {
+    if (!SDL_CreateWindowAndRenderer("examples/demo/woodeneye-008", 640, 480, 0, &as->window, &as->renderer)) {
         return SDL_APP_FAILURE;
     }
 
diff --git a/examples/demo/03-infinite-monkeys/infinite-monkeys.c b/examples/demo/03-infinite-monkeys/infinite-monkeys.c
index 99baf27145767..a8bfad1bcd714 100644
--- a/examples/demo/03-infinite-monkeys/infinite-monkeys.c
+++ b/examples/demo/03-infinite-monkeys/infinite-monkeys.c
@@ -139,7 +139,7 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[])
         return SDL_APP_FAILURE;
     }
 
-    if (!SDL_CreateWindowAndRenderer("examples/game/03-infinite-monkeys", 640, 480, 0, &window, &renderer)) {
+    if (!SDL_CreateWindowAndRenderer("examples/demo/infinite-monkeys", 640, 480, 0, &window, &renderer)) {
         SDL_Log("Couldn't create window/renderer: %s", SDL_GetError());
         return SDL_APP_FAILURE;
     }