i’m writing a little game and i get from SDL since in the past two
days a message: “Integer Out Of Range” and after this my game exit’s
with code 1. Can i say SDL that it just stops working and sends a
Abbort signal so i can catch it with the gdb. To start debuggin on
it… ? Or just a segmentation fault or something like that so that i
have to moment right after the crash…
since i can’t reproduce the problem i can’t find a place where to
start for looking…
oky i hope someone can understand my bad english… and is able to help
me.
what compiler and operating system are you using steffen?> ----- Original Message -----
From: stpohle@gmx.net (Steffen Pohle)
To:
Sent: Tuesday, June 03, 2003 10:53 AM
Subject: [SDL] SDL Fatal Signal and gdb
Hi all,
i’m writing a little game and i get from SDL since in the past two
days a message: “Integer Out Of Range” and after this my game exit’s
with code 1. Can i say SDL that it just stops working and sends a
Abbort signal so i can catch it with the gdb. To start debuggin on
it… ? Or just a segmentation fault or something like that so that i
have to moment right after the crash…
since i can’t reproduce the problem i can’t find a place where to
start for looking…
oky i hope someone can understand my bad english… and is able to help
me.