SDL: Fix audio memory leaks due to invalid init (thanks Janiszewski!)

From c31a40246db952ed3806992b7fbbb6a6383ad26e Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Fri, 17 Dec 2021 19:04:39 -0800
Subject: [PATCH] Fix audio memory leaks due to invalid init (thanks
 Janiszewski!)

SDL_Init(SDL_INIT_AUDIO) did not take into account that functions like
SDL_AddAudioDevice do register events, which will need final cleanup
and only gets fired when events were actually initialised.

Sample call stack of a malloc missing its free (Linux + PA):
    SDL_malloc_REAL (SDL_malloc.c:5328)
    SDL_AddEvent (SDL_events.c:445)
    SDL_PeepEvents_REAL (SDL_events.c:531)
    SDL_PushEvent_REAL (SDL_events.c:762)
    SDL_AddAudioDevice (SDL_audio.c:443)
    SourceInfoCallback (SDL_pulseaudio.c:681)
    context_get_source_info_callback (introspect.c:534)
    run_action (pdispatch.c:288)
    pa_pdispatch_run (pdispatch.c:341)
    pstream_packet_callback (context.c:349)
    do_read (pstream.c:1012)

Fixes https://github.com/libsdl-org/SDL/issues/3005
---
 src/SDL.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/SDL.c b/src/SDL.c
index 74563767751..7d4b61180f5 100644
--- a/src/SDL.c
+++ b/src/SDL.c
@@ -169,8 +169,8 @@ SDL_InitSubSystem(Uint32 flags)
         flags |= SDL_INIT_JOYSTICK;
     }
 
-    if ((flags & (SDL_INIT_VIDEO|SDL_INIT_JOYSTICK))) {
-        /* video or joystick implies events */
+    if ((flags & (SDL_INIT_VIDEO|SDL_INIT_JOYSTICK|SDL_INIT_AUDIO))) {
+        /* video or joystick or audio implies events */
         flags |= SDL_INIT_EVENTS;
     }