From 6abebca943d81cbeae5d087d7df75aed6eafc3ec Mon Sep 17 00:00:00 2001
From: williamist <[EMAIL REDACTED]>
Date: Sat, 7 Dec 2024 11:20:39 -0500
Subject: [PATCH] Fix format string in debug-text example
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
---
examples/renderer/18-debug-text/debug-text.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/examples/renderer/18-debug-text/debug-text.c b/examples/renderer/18-debug-text/debug-text.c
index b4a2ca6660b8f..53ef86ea976ae 100644
--- a/examples/renderer/18-debug-text/debug-text.c
+++ b/examples/renderer/18-debug-text/debug-text.c
@@ -63,7 +63,7 @@ SDL_AppResult SDL_AppIterate(void *appstate)
SDL_SetRenderScale(renderer, 1.0f, 1.0f);
SDL_RenderDebugText(renderer, 64, 350, "This only does ASCII chars. So this laughing emoji won't draw: 🤣");
- SDL_RenderDebugTextF(renderer, 0, 0, "This program has been running for %llu seconds.", SDL_GetTicks() / 1000);
+ SDL_RenderDebugTextF(renderer, 0, 0, "This program has been running for %" SDL_PRIu64 " seconds.", SDL_GetTicks() / 1000);
SDL_RenderPresent(renderer); /* put it all on the screen! */