From 58f6e9c2782f73cb79a31ce3eec33211d1d11d87 Mon Sep 17 00:00:00 2001
From: Maia <[EMAIL REDACTED]>
Date: Fri, 14 Mar 2025 17:56:17 +0100
Subject: [PATCH] Fix trailing doc comments
---
include/SDL3/SDL_render.h | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/include/SDL3/SDL_render.h b/include/SDL3/SDL_render.h
index 0e34269c490d1..33b6e1feb9c0e 100644
--- a/include/SDL3/SDL_render.h
+++ b/include/SDL3/SDL_render.h
@@ -2726,13 +2726,13 @@ typedef struct SDL_GPURenderStateDesc
SDL_GPUShader *fragment_shader; /**< The fragment shader to use when this render state is active */
Sint32 num_sampler_bindings; /**< The number of additional fragment samplers to bind when this render state is active */
- const SDL_GPUTextureSamplerBinding *sampler_bindings; /** Additional fragment samplers to bind when this render state is active */
+ const SDL_GPUTextureSamplerBinding *sampler_bindings; /**< Additional fragment samplers to bind when this render state is active */
Sint32 num_storage_textures; /**< The number of storage textures to bind when this render state is active */
- SDL_GPUTexture *const *storage_textures; /** Storage textures to bind when this render state is active */
+ SDL_GPUTexture *const *storage_textures; /**< Storage textures to bind when this render state is active */
Sint32 num_storage_buffers; /**< The number of storage buffers to bind when this render state is active */
- SDL_GPUBuffer *const *storage_buffers; /** Storage buffers to bind when this render state is active */
+ SDL_GPUBuffer *const *storage_buffers; /**< Storage buffers to bind when this render state is active */
} SDL_GPURenderStateDesc;
/* Check the size of SDL_GPURenderStateDesc