SDL: Fixed 16-bit RGBA masks

From a01759f8f0f3e5eab952631dd14188c7ece149f7 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 1 Dec 2022 08:32:57 -0800
Subject: [PATCH] Fixed 16-bit RGBA masks

---
 docs/README-migration.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/docs/README-migration.md b/docs/README-migration.md
index a4386ea79459..6f89b561f005 100644
--- a/docs/README-migration.md
+++ b/docs/README-migration.md
@@ -200,8 +200,8 @@ But if you're migrating your code which uses masks, you probably have a format i
 0x00FF0000 0x0000FF00 0x000000FF 0xFF000000 => SDL_PIXELFORMAT_ARGB8888
 0x0000FF00 0x00FF0000 0xFF000000 0x000000FF => SDL_PIXELFORMAT_BGRA8888
 0x000000FF 0x0000FF00 0x00FF0000 0xFF000000 => SDL_PIXELFORMAT_ABGR8888
-0x00007C00 00000x03E0 00000x001F 0x00000000 => SDL_PIXELFORMAT_RGB555
-0x00007C00 00000x03E0 00000x001F 0x00008000 => SDL_PIXELFORMAT_ARGB1555
+0x00007C00 0x000003E0 0x0000001F 0x00000000 => SDL_PIXELFORMAT_RGB555
+0x00007C00 0x000003E0 0x0000001F 0x00008000 => SDL_PIXELFORMAT_ARGB1555