From 21e444b2e7d7d5f9def5c91520ce5fe87660d932 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 9 Mar 2023 15:25:48 -0800
Subject: [PATCH] Fixed a few additional sizeof locations
---
src/cpuinfo/SDL_cpuinfo.c | 2 +-
src/dynapi/SDL_dynapi.c | 4 ++--
src/render/ps2/SDL_render_ps2.c | 2 +-
3 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/cpuinfo/SDL_cpuinfo.c b/src/cpuinfo/SDL_cpuinfo.c
index b0b8cc58ee41..44ca032d96d3 100644
--- a/src/cpuinfo/SDL_cpuinfo.c
+++ b/src/cpuinfo/SDL_cpuinfo.c
@@ -370,7 +370,7 @@ static int CPU_haveARMSIMD(void)
fd = open("/proc/self/auxv", O_RDONLY | O_CLOEXEC);
if (fd >= 0) {
Elf32_auxv_t aux;
- while (read(fd, &aux, sizeof aux) == sizeof aux) {
+ while (read(fd, &aux, sizeof(aux)) == sizeof(aux)) {
if (aux.a_type == AT_PLATFORM) {
const char *plat = (const char *)aux.a_un.a_val;
if (plat) {
diff --git a/src/dynapi/SDL_dynapi.c b/src/dynapi/SDL_dynapi.c
index def084a431c4..79e74ff35217 100644
--- a/src/dynapi/SDL_dynapi.c
+++ b/src/dynapi/SDL_dynapi.c
@@ -42,9 +42,9 @@
/* This is the version of the dynamic API. This doesn't match the SDL version
and should not change until there's been a major revamp in API/ABI.
So 2.0.5 adds functions over 2.0.4? This number doesn't change;
- the sizeof (jump_table) changes instead. But 2.1.0 changes how a function
+ the sizeof(jump_table) changes instead. But 2.1.0 changes how a function
works in an incompatible way or removes a function? This number changes,
- since sizeof (jump_table) isn't sufficient anymore. It's likely
+ since sizeof(jump_table) isn't sufficient anymore. It's likely
we'll forget to bump every time we add a function, so this is the
failsafe switch for major API change decisions. Respect it and use it
sparingly. */
diff --git a/src/render/ps2/SDL_render_ps2.c b/src/render/ps2/SDL_render_ps2.c
index 544e1b8620a6..36c2d393df39 100644
--- a/src/render/ps2/SDL_render_ps2.c
+++ b/src/render/ps2/SDL_render_ps2.c
@@ -233,7 +233,7 @@ static int PS2_QueueGeometry(SDL_Renderer *renderer, SDL_RenderCommand *cmd, SDL
size_indices = indices ? size_indices : 0;
if (texture) {
- GSPRIMUVPOINT *vertices = (GSPRIMUVPOINT *) SDL_AllocateRenderVertices(renderer, count * sizeof (GSPRIMUVPOINT), 4, &cmd->data.draw.first);
+ GSPRIMUVPOINT *vertices = (GSPRIMUVPOINT *) SDL_AllocateRenderVertices(renderer, count * sizeof(GSPRIMUVPOINT), 4, &cmd->data.draw.first);
GSTEXTURE *ps2_tex = (GSTEXTURE *) texture->driverdata;
if (vertices == NULL) {