SDL: Fixed an inaccuracy in the documentation for SDL_CancelGPUCommandBuffer

From 2ce21d1fed0e540702f01f81589e4c6185fec6aa Mon Sep 17 00:00:00 2001
From: Eduard Gushchin <[EMAIL REDACTED]>
Date: Wed, 18 Dec 2024 23:45:05 +0300
Subject: [PATCH] Fixed an inaccuracy in the documentation for
 SDL_CancelGPUCommandBuffer

---
 include/SDL3/SDL_gpu.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL3/SDL_gpu.h b/include/SDL3/SDL_gpu.h
index 5c3dc3489413e..839b134db34f7 100644
--- a/include/SDL3/SDL_gpu.h
+++ b/include/SDL3/SDL_gpu.h
@@ -3720,7 +3720,7 @@ extern SDL_DECLSPEC SDL_GPUFence *SDLCALL SDL_SubmitGPUCommandBufferAndAcquireFe
  *
  * \since This function is available since SDL 3.1.6.
  *
- * \sa SDL_WaitAndAcquireSwapchainTexture
+ * \sa SDL_WaitAndAcquireGPUSwapchainTexture
  * \sa SDL_AcquireGPUCommandBuffer
  * \sa SDL_AcquireGPUSwapchainTexture
  */