SDL: Fixed bug #10954: software renderer: examples/renderer/10-geometry missing a triangle

From 09e3af58b512ada0638cb281a2da3fd6e9a9c0c2 Mon Sep 17 00:00:00 2001
From: Sylvain <[EMAIL REDACTED]>
Date: Wed, 16 Oct 2024 16:45:49 +0200
Subject: [PATCH] Fixed bug #10954: software renderer:
 examples/renderer/10-geometry missing a triangle typo when changing return
 code from int to bool

---
 src/render/SDL_render.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index 56d56113c51f7..b60bc861ccad8 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -4389,7 +4389,7 @@ bool SDL_RenderGeometry(SDL_Renderer *renderer,
 }
 
 #ifdef SDL_VIDEO_RENDER_SW
-static bool remap_one_indice(
+static int remap_one_indice(
     int prev,
     int k,
     SDL_Texture *texture,
@@ -4427,7 +4427,7 @@ static bool remap_one_indice(
     return prev;
 }
 
-static bool remap_indices(
+static int remap_indices(
     int prev[3],
     int k,
     SDL_Texture *texture,