SDL: Fixed build (5b9f2)

From 5b9f2d0942ed128704ce3cead0dd4c7e3e21813d Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Mon, 10 Jul 2023 19:41:45 -0700
Subject: [PATCH] Fixed build

---
 test/testgamepad.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/test/testgamepad.c b/test/testgamepad.c
index aafd3ee733f0..b5e62b8cd771 100644
--- a/test/testgamepad.c
+++ b/test/testgamepad.c
@@ -559,7 +559,7 @@ static void DrawGamepadWaiting(SDL_Renderer *renderer)
     SDLTest_DrawString(renderer, x, y, text);
 }
 
-static void DrawGamepadInfo(SDL_Renderer *renderer, SDL_Gamepad *gamepad)
+static void DrawGamepadInfo(SDL_Renderer *renderer)
 {
     const char *name;
     const char *serial;
@@ -743,7 +743,7 @@ static void loop(void *arg)
         RenderGamepadDisplay(gamepad_elements, gamepad);
         RenderJoystickDisplay(joystick_elements, SDL_GetGamepadJoystick(gamepad));
 
-        DrawGamepadInfo(screen, gamepad);
+        DrawGamepadInfo(screen);
 
         /* Update LED based on left thumbstick position */
         {