SDL: Fixed building with GDK (thanks @Romans-I-XVI!) (97f7b)

From 97f7b4620a348d4f341e2b37bc33f880e2ceeb21 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 30 Apr 2024 10:20:55 -0700
Subject: [PATCH] Fixed building with GDK (thanks @Romans-I-XVI!)

(cherry picked from commit 1caa427035891a0badb7901724441b48e9c2b044)
---
 VisualC-GDK/tests/testsprite/testsprite.vcxproj | 2 +-
 src/filesystem/gdk/SDL_sysfilesystem.cpp        | 2 --
 2 files changed, 1 insertion(+), 3 deletions(-)

diff --git a/VisualC-GDK/tests/testsprite/testsprite.vcxproj b/VisualC-GDK/tests/testsprite/testsprite.vcxproj
index 9534f5b0b9e8d..dc99d43c28810 100644
--- a/VisualC-GDK/tests/testsprite/testsprite.vcxproj
+++ b/VisualC-GDK/tests/testsprite/testsprite.vcxproj
@@ -386,4 +386,4 @@ copy "%(FullPath)" "$(OutDir)\"</Command>
   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
   <ImportGroup Label="ExtensionTargets">
   </ImportGroup>
-</Project>
\ No newline at end of file
+</Project>
diff --git a/src/filesystem/gdk/SDL_sysfilesystem.cpp b/src/filesystem/gdk/SDL_sysfilesystem.cpp
index 26f515746d414..9f0b35429abb3 100644
--- a/src/filesystem/gdk/SDL_sysfilesystem.cpp
+++ b/src/filesystem/gdk/SDL_sysfilesystem.cpp
@@ -20,7 +20,6 @@
 */
 #include "SDL_internal.h"
 
-#ifdef SDL_FILESYSTEM_XBOX
 
 /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 /* System dependent filesystem routines                                */
@@ -134,6 +133,5 @@ SDL_GetPrefPath(const char *org, const char *app)
     return folderPath;
 }
 
-#endif /* SDL_FILESYSTEM_XBOX */
 
 /* vi: set ts=4 sw=4 expandtab: */