SDL: Fixed Chinese locales on PSP (thanks @ccawley2011!) (97910)

From 9791069d78747bbb0aeb9e62b18ecd62e728c466 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 10 Dec 2024 14:47:31 -0800
Subject: [PATCH] Fixed Chinese locales on PSP (thanks @ccawley2011!)

(cherry picked from commit 962268ca21ed10b9cee31198c22681099293f20a)
---
 src/locale/psp/SDL_syslocale.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/locale/psp/SDL_syslocale.c b/src/locale/psp/SDL_syslocale.c
index da3049cdadc33..9df0dda90f2ae 100644
--- a/src/locale/psp/SDL_syslocale.c
+++ b/src/locale/psp/SDL_syslocale.c
@@ -63,10 +63,10 @@ void SDL_SYS_GetPreferredLocales(char *buf, size_t buflen)
             SDL_strlcpy(buf, "ko_KR", buflen);
             break;
         case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_TRADITIONAL:
-            SDL_strlcpy(buf, "zh_CH", buflen);
+            SDL_strlcpy(buf, "zh_TW", buflen);
             break;
         case PSP_SYSTEMPARAM_LANGUAGE_CHINESE_SIMPLIFIED:
-            SDL_strlcpy(buf, "zh_TW", buflen);
+            SDL_strlcpy(buf, "zh_CN", buflen);
             break;
         default:
             SDL_strlcpy(buf, "en_US", buflen);