SDL: Fixed documentation

From 74f35a7cbdc7e669bf09d3b0463d5e1a281f72ad Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 7 Nov 2021 14:10:04 -0800
Subject: [PATCH] Fixed documentation

---
 include/SDL_gamecontroller.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/include/SDL_gamecontroller.h b/include/SDL_gamecontroller.h
index 324b113a15..d36ba0906c 100644
--- a/include/SDL_gamecontroller.h
+++ b/include/SDL_gamecontroller.h
@@ -948,7 +948,7 @@ extern DECLSPEC const char* SDLCALL SDL_GameControllerGetAppleSFSymbolsNameForBu
  * Return the sfSymbolsName for a given axis on a game controller on Apple platforms.
  *
  * \param gamecontroller the controller to query
- * \param button an axis on the game controller
+ * \param axis an axis on the game controller
  * \returns the sfSymbolsName or NULL if the name can't be found
  *
  * \since This function is available since SDL 2.0.18.