SDL: Fixed function prototype mismatch

From 010d3e6442cb8cb54139af6b6fd6c1629b670e4e Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Fri, 23 Sep 2022 00:36:46 -0700
Subject: [PATCH] Fixed function prototype mismatch

---
 src/joystick/hidapi/SDL_hidapijoystick_c.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/joystick/hidapi/SDL_hidapijoystick_c.h b/src/joystick/hidapi/SDL_hidapijoystick_c.h
index 3b0e9490440..7d2bfd1e850 100644
--- a/src/joystick/hidapi/SDL_hidapijoystick_c.h
+++ b/src/joystick/hidapi/SDL_hidapijoystick_c.h
@@ -147,7 +147,7 @@ extern SDL_bool HIDAPI_IsDeviceTypePresent(SDL_GameControllerType type);
 extern SDL_bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name);
 
 /* Return the type of a joystick if it's present and supported */
-extern SDL_GameControllerType HIDAPI_GetJoystickTypeFromGUID(SDL_JoystickGUID guid);
+extern SDL_JoystickType HIDAPI_GetJoystickTypeFromGUID(SDL_JoystickGUID guid);
 
 /* Return the type of a game controller if it's present and supported */
 extern SDL_GameControllerType HIDAPI_GetGameControllerTypeFromGUID(SDL_JoystickGUID guid);