SDL: Fixed Nintendo Switch Pro controller sensors on Android

From 8b49bff35387e44e7b49784c8a315d376c06e775 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 17 May 2026 21:42:49 -0700
Subject: [PATCH] Fixed Nintendo Switch Pro controller sensors on Android

---
 src/joystick/android/SDL_sysjoystick.c   | 28 +++++++++++++++++++-----
 src/joystick/android/SDL_sysjoystick_c.h |  2 ++
 2 files changed, 24 insertions(+), 6 deletions(-)

diff --git a/src/joystick/android/SDL_sysjoystick.c b/src/joystick/android/SDL_sysjoystick.c
index 265c32e391568..16992e8255fb2 100644
--- a/src/joystick/android/SDL_sysjoystick.c
+++ b/src/joystick/android/SDL_sysjoystick.c
@@ -344,7 +344,6 @@ void Android_OnJoySensor(int device_id, int sensor_type, Uint64 sensor_timestamp
     Uint64 timestamp = SDL_GetTicksNS();
     SDL_joylist_item *item;
     SDL_SensorType sensor;
-    float data[3];
 
     if (sensor_type == 1) { // Sensor.TYPE_ACCELEROMETER
         sensor = SDL_SENSOR_ACCEL;
@@ -355,14 +354,29 @@ void Android_OnJoySensor(int device_id, int sensor_type, Uint64 sensor_timestamp
         return;
     }
 
-    // The axes of sensor events and their signs are the same as SDL's, so no conversion required
-    data[0] = x;
-    data[1] = y;
-    data[2] = z;
-
     SDL_LockJoysticks();
     item = JoystickByDeviceId(device_id);
     if (item && item->joystick) {
+        float data[3];
+
+        if (item->vendor_id == USB_VENDOR_NINTENDO) {
+            // The Nintendo driver uses a different axis order than SDL
+            data[0] = -y;
+            data[1] = z;
+            data[2] = -x;
+
+            if (sensor == SDL_SENSOR_GYRO) {
+                // The values are experimentally 3x what they should be
+                data[0] /= 3;
+                data[1] /= 3;
+                data[2] /= 3;
+            }
+        } else {
+            // The axes of sensor events and their signs are the same as SDL's, so no conversion required
+            data[0] = x;
+            data[1] = y;
+            data[2] = z;
+        }
         SDL_SendJoystickSensor(timestamp, item->joystick, sensor, sensor_timestamp, data, 3);
     }
     SDL_UnlockJoysticks();
@@ -427,6 +441,8 @@ void Android_AddJoystick(int device_id, const char *name, const char *desc, int
     SDL_zerop(item);
     item->guid = guid;
     item->device_id = device_id;
+    item->vendor_id = vendor_id;
+    item->product_id = product_id;
     item->name = SDL_CreateJoystickName(vendor_id, product_id, NULL, name);
     if (!item->name) {
         SDL_free(item);
diff --git a/src/joystick/android/SDL_sysjoystick_c.h b/src/joystick/android/SDL_sysjoystick_c.h
index f99abb5e61bf0..027071a2bbcf7 100644
--- a/src/joystick/android/SDL_sysjoystick_c.h
+++ b/src/joystick/android/SDL_sysjoystick_c.h
@@ -42,6 +42,8 @@ typedef struct SDL_joylist_item
 {
     int device_instance;
     int device_id; // Android's device id
+    Uint16 vendor_id;
+    Uint16 product_id;
     char *name;    // "SideWinder 3D Pro" or whatever
     SDL_GUID guid;
     SDL_Joystick *joystick;