SDL: Fixed presentation reset calculation (thanks @zturtleman!)

From f32cdfa096bd49864f2d6923b1e18c5aa667c4b9 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Sun, 4 Dec 2022 09:28:03 -0800
Subject: [PATCH] Fixed presentation reset calculation (thanks @zturtleman!)

---
 src/render/SDL_render.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c
index 943980676979..ad8a3410e97a 100644
--- a/src/render/SDL_render.c
+++ b/src/render/SDL_render.c
@@ -4205,7 +4205,7 @@ static void SDL_RenderSimulateVSync(SDL_Renderer *renderer)
     }
 
     elapsed = (now - renderer->last_present);
-    if (!renderer->last_present || elapsed > SDL_NS_TO_MS(1000)) {
+    if (!renderer->last_present || elapsed > SDL_MS_TO_NS(1000)) {
         /* It's been too long, reset the presentation timeline */
         renderer->last_present = now;
     } else {