SDL: Fixed ResampleFrame_SSE doing unnecessary work

From f8286df167ce529faa122c17680dfbfb1029b40c Mon Sep 17 00:00:00 2001
From: Brick <[EMAIL REDACTED]>
Date: Sun, 27 Aug 2023 14:16:36 +0100
Subject: [PATCH] Fixed ResampleFrame_SSE doing unnecessary work

---
 src/audio/SDL_audiocvt.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/audio/SDL_audiocvt.c b/src/audio/SDL_audiocvt.c
index 4692582ab2e5..57981991299f 100644
--- a/src/audio/SDL_audiocvt.c
+++ b/src/audio/SDL_audiocvt.c
@@ -205,7 +205,7 @@ static void SDL_TARGETING("sse") ResampleFrame_SSE(const float* src, float* dst,
 
     int i, chan = 0;
 
-    for (; chan + 4 <= chans; chan++) {
+    for (; chan + 4 <= chans; chan += 4) {
         f0 = _mm_setzero_ps();
 
         for (i = 0; i < RESAMPLER_SAMPLES_PER_FRAME; i++) {