SDL: Fixed testgeometry after color format change (thanks @sezero!)

From c1f97c8e07d4ea4c1c2e86ae1f9749b3c2a7389c Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 30 Jan 2024 23:31:48 -0800
Subject: [PATCH] Fixed testgeometry after color format change (thanks
 @sezero!)

---
 test/testgeometry.c | 12 ++++++------
 1 file changed, 6 insertions(+), 6 deletions(-)

diff --git a/test/testgeometry.c b/test/testgeometry.c
index fc5ddd49343f..07a31a14b25c 100644
--- a/test/testgeometry.c
+++ b/test/testgeometry.c
@@ -139,26 +139,26 @@ static void loop(void)
             a = (angle * 3.1415f) / 180.0f;
             verts[0].position.x = cx + d * SDL_cosf(a);
             verts[0].position.y = cy + d * SDL_sinf(a);
-            verts[0].color.r = 0xFF;
+            verts[0].color.r = 1.0f;
             verts[0].color.g = 0;
             verts[0].color.b = 0;
-            verts[0].color.a = 0xFF;
+            verts[0].color.a = 1.0f;
 
             a = ((angle + 120) * 3.1415f) / 180.0f;
             verts[1].position.x = cx + d * SDL_cosf(a);
             verts[1].position.y = cy + d * SDL_sinf(a);
             verts[1].color.r = 0;
-            verts[1].color.g = 0xFF;
+            verts[1].color.g = 1.0f;
             verts[1].color.b = 0;
-            verts[1].color.a = 0xFF;
+            verts[1].color.a = 1.0f;
 
             a = ((angle + 240) * 3.1415f) / 180.0f;
             verts[2].position.x = cx + d * SDL_cosf(a);
             verts[2].position.y = cy + d * SDL_sinf(a);
             verts[2].color.r = 0;
             verts[2].color.g = 0;
-            verts[2].color.b = 0xFF;
-            verts[2].color.a = 0xFF;
+            verts[2].color.b = 1.0f;
+            verts[2].color.a = 1.0f;
 
             if (use_texture) {
                 verts[0].tex_coord.x = 0.5f;