SDL: Fixed the recording field in audio device events

From 03ae792df35a15e80e16a41ea2cf19971fc8d8f6 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Tue, 17 Sep 2024 11:36:55 -0700
Subject: [PATCH] Fixed the recording field in audio device events

Fixes https://github.com/libsdl-org/SDL/issues/10885
---
 src/audio/SDL_audio.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/audio/SDL_audio.c b/src/audio/SDL_audio.c
index ba37fcb17b4ef..eb20ed6905dbe 100644
--- a/src/audio/SDL_audio.c
+++ b/src/audio/SDL_audio.c
@@ -2474,7 +2474,7 @@ void SDL_UpdateAudio(void)
             SDL_zero(event);
             event.type = i->type;
             event.adevice.which = (Uint32) i->devid;
-            event.adevice.recording = ((i->devid & (1<<0)) != 0);  // bit #0 of devid is set for playback devices and unset for recording.
+            event.adevice.recording = ((i->devid & (1<<0)) == 0);  // bit #0 of devid is set for playback devices and unset for recording.
             SDL_PushEvent(&event);
         }
         SDL_free(i);