SDL: Fixed window never being shown on iOS

From 6dc50a78fc4cd53b68892135c61cb130c1253277 Mon Sep 17 00:00:00 2001
From: Sam Lantinga <[EMAIL REDACTED]>
Date: Thu, 12 Jan 2023 12:44:53 -0800
Subject: [PATCH] Fixed window never being shown on iOS

---
 src/video/android/SDL_androidwindow.c | 2 --
 src/video/uikit/SDL_uikitwindow.m     | 3 ---
 2 files changed, 5 deletions(-)

diff --git a/src/video/android/SDL_androidwindow.c b/src/video/android/SDL_androidwindow.c
index 4b3b64c9240e..76d19eba77c4 100644
--- a/src/video/android/SDL_androidwindow.c
+++ b/src/video/android/SDL_androidwindow.c
@@ -58,8 +58,6 @@ int Android_CreateWindow(_THIS, SDL_Window *window)
     window->w = Android_SurfaceWidth;
     window->h = Android_SurfaceHeight;
 
-    window->flags &= ~SDL_WINDOW_HIDDEN;
-
     /* One window, it always has focus */
     SDL_SetMouseFocus(window);
     SDL_SetKeyboardFocus(window);
diff --git a/src/video/uikit/SDL_uikitwindow.m b/src/video/uikit/SDL_uikitwindow.m
index fbb0f7691a0a..543904f936b7 100644
--- a/src/video/uikit/SDL_uikitwindow.m
+++ b/src/video/uikit/SDL_uikitwindow.m
@@ -99,9 +99,6 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
 
     data.uiwindow = uiwindow;
 
-    /* only one window on iOS, always shown */
-    window->flags &= ~SDL_WINDOW_HIDDEN;
-
     if (displaydata.uiscreen != [UIScreen mainScreen]) {
         window->flags &= ~SDL_WINDOW_RESIZABLE;   /* window is NEVER resizable */
         window->flags &= ~SDL_WINDOW_INPUT_FOCUS; /* never has input focus */