SDL: Fixes an issue introduced via #5573 when building for i686

From b293888c7dcf11bb6198ade4990043c226edcdc1 Mon Sep 17 00:00:00 2001
From: Mirko Galimberti <[EMAIL REDACTED]>
Date: Tue, 26 Apr 2022 19:44:34 +0200
Subject: [PATCH] Fixes an issue introduced via #5573 when building for i686

---
 src/video/cocoa/SDL_cocoawindow.m | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/video/cocoa/SDL_cocoawindow.m b/src/video/cocoa/SDL_cocoawindow.m
index ea520e4b877..3dd012d1b93 100644
--- a/src/video/cocoa/SDL_cocoawindow.m
+++ b/src/video/cocoa/SDL_cocoawindow.m
@@ -2210,7 +2210,7 @@ Considering that we already have the display coordinates in which the window is
      instead of checking in which display the window is placed, we should check which SDL display matches the display described
      via displayframe.
     */
-    CGRect displayframe = data->nswindow.screen.frame;
+    NSRect displayframe = data->nswindow.screen.frame;
     SDL_Point display_center;
     SDL_Rect sdl_display_rect;