SDL: Formatting (a4ddb)

https://github.com/libsdl-org/SDL/commit/a4ddb175f1f1d832960c830191daaab7eb25638f

From a4ddb175f1f1d832960c830191daaab7eb25638f Mon Sep 17 00:00:00 2001
From: Ivan Epifanov <[EMAIL REDACTED]>
Date: Mon, 8 Mar 2021 19:28:58 +0300
Subject: [PATCH] Formatting

---
 src/audio/vita/SDL_vitaaudio.c      |   4 -
 src/audio/vita/SDL_vitaaudio.h      |   4 +-
 src/joystick/vita/SDL_sysjoystick.c |   6 +-
 src/thread/vita/SDL_sysmutex_c.h    |   1 +
 src/thread/vita/SDL_syssem.c        |   3 +-
 src/thread/vita/SDL_systhread.c     |   3 +-
 src/thread/vita/SDL_systhread_c.h   |   2 +
 src/timer/vita/SDL_systimer.c       |   3 +-
 src/video/vita/SDL_vitakeyboard.c   | 292 ++++++++++++++--------------
 src/video/vita/SDL_vitamessagebox.c |   4 +-
 src/video/vita/SDL_vitamouse.c      |  76 ++++----
 src/video/vita/SDL_vitatouch.c      | 206 ++++++++++----------
 src/video/vita/SDL_vitavideo.h      |   8 +-
 13 files changed, 302 insertions(+), 310 deletions(-)

diff --git a/src/audio/vita/SDL_vitaaudio.c b/src/audio/vita/SDL_vitaaudio.c
index 810b5f415..de2611bb5 100644
--- a/src/audio/vita/SDL_vitaaudio.c
+++ b/src/audio/vita/SDL_vitaaudio.c
@@ -172,10 +172,6 @@ VITAAUD_Init(SDL_AudioDriverImpl * impl)
 
     impl->OnlyHasDefaultInputDevice = 1;
 */
-    /*
-    impl->DetectDevices = DSOUND_DetectDevices;
-    impl->Deinitialize = DSOUND_Deinitialize;
-    */
     return 1;   /* this audio target is available. */
 }
 
diff --git a/src/audio/vita/SDL_vitaaudio.h b/src/audio/vita/SDL_vitaaudio.h
index 0c1ad523b..610a71998 100644
--- a/src/audio/vita/SDL_vitaaudio.h
+++ b/src/audio/vita/SDL_vitaaudio.h
@@ -41,5 +41,5 @@ struct SDL_PrivateAudioData {
 };
 
 #endif /* _SDL_vitaaudio_h */
-/* vim: ts=4 sw=4
- */
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/joystick/vita/SDL_sysjoystick.c b/src/joystick/vita/SDL_sysjoystick.c
index efa78f17f..13439cad7 100644
--- a/src/joystick/vita/SDL_sysjoystick.c
+++ b/src/joystick/vita/SDL_sysjoystick.c
@@ -208,7 +208,6 @@ VITA_JoystickSetDevicePlayerIndex(int device_index, int player_index)
 {
 }
 
-
 /* Function to open a joystick for use.
    The joystick to open is specified by the device index.
    This should fill the nbuttons and naxes fields of the joystick structure.
@@ -388,7 +387,6 @@ VITA_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
     return SDL_Unsupported();
 }
 
-
 SDL_JoystickDriver SDL_VITA_JoystickDriver =
 {
     VITA_JoystickInit,
@@ -414,8 +412,6 @@ SDL_JoystickDriver SDL_VITA_JoystickDriver =
     VITA_JoystickQuit,
 };
 
-
 #endif /* SDL_JOYSTICK_VITA */
 
-/* vim: ts=4 sw=4
- */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/vita/SDL_sysmutex_c.h b/src/thread/vita/SDL_sysmutex_c.h
index 7481b6656..a05be0b26 100644
--- a/src/thread/vita/SDL_sysmutex_c.h
+++ b/src/thread/vita/SDL_sysmutex_c.h
@@ -19,4 +19,5 @@
   3. This notice may not be removed or altered from any source distribution.
 */
 #include "../../SDL_internal.h"
+
 /* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/vita/SDL_syssem.c b/src/thread/vita/SDL_syssem.c
index 466c5b136..e41946578 100644
--- a/src/thread/vita/SDL_syssem.c
+++ b/src/thread/vita/SDL_syssem.c
@@ -159,5 +159,4 @@ int SDL_SemPost(SDL_sem *sem)
 
 #endif /* SDL_THREAD_VITA */
 
-/* vim: ts=4 sw=4
- */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/vita/SDL_systhread.c b/src/thread/vita/SDL_systhread.c
index da8588c08..1664fbc6e 100644
--- a/src/thread/vita/SDL_systhread.c
+++ b/src/thread/vita/SDL_systhread.c
@@ -108,5 +108,4 @@ int SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority)
 
 #endif /* SDL_THREAD_VITA */
 
-/* vim: ts=4 sw=4
- */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/thread/vita/SDL_systhread_c.h b/src/thread/vita/SDL_systhread_c.h
index 80bf49d17..7084615f8 100644
--- a/src/thread/vita/SDL_systhread_c.h
+++ b/src/thread/vita/SDL_systhread_c.h
@@ -22,3 +22,5 @@
 #include <psp2/types.h>
 
 typedef SceUID SYS_ThreadHandle;
+
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/timer/vita/SDL_systimer.c b/src/timer/vita/SDL_systimer.c
index a9009f744..b7cbb2287 100644
--- a/src/timer/vita/SDL_systimer.c
+++ b/src/timer/vita/SDL_systimer.c
@@ -87,5 +87,4 @@ void SDL_Delay(Uint32 ms)
 
 #endif /* SDL_TIMER_VITA */
 
-/* vim: ts=4 sw=4
- */
+/* vi: set ts=4 sw=4 expandtab: */
diff --git a/src/video/vita/SDL_vitakeyboard.c b/src/video/vita/SDL_vitakeyboard.c
index f196e3340..ed8d76987 100644
--- a/src/video/vita/SDL_vitakeyboard.c
+++ b/src/video/vita/SDL_vitakeyboard.c
@@ -42,157 +42,157 @@ Uint8 lock_key_down = 0;
 void 
 VITA_InitKeyboard(void)
 {
-	sceHidKeyboardEnumerate(&keyboard_hid_handle, 1);
+    sceHidKeyboardEnumerate(&keyboard_hid_handle, 1);
 }
 
 void 
 VITA_PollKeyboard(void)
 {
-	// We skip polling keyboard if no window is created
-	if (Vita_Window == NULL)
-		return;
-
-	if (keyboard_hid_handle > 0)
-	{
-		int numReports = sceHidKeyboardRead(keyboard_hid_handle, (SceHidKeyboardReport**)&k_reports, SCE_HID_MAX_REPORT);
-
-		if (numReports < 0) {
-			keyboard_hid_handle = 0;
-		}
-		else if (numReports) {
-			// Numlock and Capslock state changes only on a SDL_PRESSED event
-			// The k_report only reports the state of the LED
-			if (k_reports[numReports - 1].modifiers[1] & 0x1) {
-				if (!(locks & 0x1)) {
-					SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
-					locks |= 0x1;
-				}
-			}
-			else {
-				if (locks & 0x1) {
-					SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
-					SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
-					SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
-					locks &= ~0x1;
-				}
-			}
-
-			if (k_reports[numReports - 1].modifiers[1] & 0x2) {
-				if (!(locks & 0x2)) {
-					SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
-					locks |= 0x2;
-				}
-			}
-			else {
-				if (locks & 0x2) {
-					SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
-					SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
-					SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
-					locks &= ~0x2;
-				}
-			}
-
-			if (k_reports[numReports - 1].modifiers[1] & 0x4) {
-				if (!(locks & 0x4)) {
-					SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_SCROLLLOCK);
-					locks |= 0x4;
-				}
-			}
-			else {
-				if (locks & 0x4) {
-					SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_SCROLLLOCK);
-					locks &= ~0x4;
-				}
-			}
-
-			{
-				Uint8 changed_modifiers = k_reports[numReports - 1].modifiers[0] ^ prev_modifiers;
-
-				if (changed_modifiers & 0x01) {
-					if (prev_modifiers & 0x01) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LCTRL);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LCTRL);
-					}
-				}
-				if (changed_modifiers & 0x02) {
-					if (prev_modifiers & 0x02) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
-					}
-				else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
-					}
-				}
-				if (changed_modifiers & 0x04) {
-					if (prev_modifiers & 0x04) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LALT);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LALT);
-					}
-				}
-				if (changed_modifiers & 0x08) {
-					if (prev_modifiers & 0x08) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LGUI);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LGUI);
-					}
-				}
-				if (changed_modifiers & 0x10) {
-					if (prev_modifiers & 0x10) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RCTRL);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RCTRL);
-					}
-			}
-				if (changed_modifiers & 0x20) {
-					if (prev_modifiers & 0x20) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RSHIFT);
-					}
-				}
-				if (changed_modifiers & 0x40) {
-					if (prev_modifiers & 0x40) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RALT);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RALT);
-					}
-				}
-				if (changed_modifiers & 0x80) {
-					if (prev_modifiers & 0x80) {
-						SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RGUI);
-					}
-					else {
-						SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RGUI);
-					}
-				}
-			}
-
-			prev_modifiers = k_reports[numReports - 1].modifiers[0];
-
-			for (int i = 0; i < 6; i++) {
-
-				int keyCode = k_reports[numReports - 1].keycodes[i];
-
-				if (keyCode != prev_keys[i]) {
-
-					if (prev_keys[i]) {
-						SDL_SendKeyboardKey(SDL_RELEASED, prev_keys[i]);
-					}
-					if (keyCode) {
-						SDL_SendKeyboardKey(SDL_PRESSED, keyCode);
-					}
-					prev_keys[i] = keyCode;
-				}
-			}
-		}
-	}
+    // We skip polling keyboard if no window is created
+    if (Vita_Window == NULL)
+        return;
+
+    if (keyboard_hid_handle > 0)
+    {
+        int numReports = sceHidKeyboardRead(keyboard_hid_handle, (SceHidKeyboardReport**)&k_reports, SCE_HID_MAX_REPORT);
+
+        if (numReports < 0) {
+            keyboard_hid_handle = 0;
+        }
+        else if (numReports) {
+            // Numlock and Capslock state changes only on a SDL_PRESSED event
+            // The k_report only reports the state of the LED
+            if (k_reports[numReports - 1].modifiers[1] & 0x1) {
+                if (!(locks & 0x1)) {
+                    SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
+                    locks |= 0x1;
+                }
+            }
+            else {
+                if (locks & 0x1) {
+                    SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
+                    SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_NUMLOCKCLEAR);
+                    SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_NUMLOCKCLEAR);
+                    locks &= ~0x1;
+                }
+            }
+
+            if (k_reports[numReports - 1].modifiers[1] & 0x2) {
+                if (!(locks & 0x2)) {
+                    SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
+                    locks |= 0x2;
+                }
+            }
+            else {
+                if (locks & 0x2) {
+                    SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
+                    SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_CAPSLOCK);
+                    SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_CAPSLOCK);
+                    locks &= ~0x2;
+                }
+            }
+
+            if (k_reports[numReports - 1].modifiers[1] & 0x4) {
+                if (!(locks & 0x4)) {
+                    SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_SCROLLLOCK);
+                    locks |= 0x4;
+                }
+            }
+            else {
+                if (locks & 0x4) {
+                    SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_SCROLLLOCK);
+                    locks &= ~0x4;
+                }
+            }
+
+            {
+                Uint8 changed_modifiers = k_reports[numReports - 1].modifiers[0] ^ prev_modifiers;
+
+                if (changed_modifiers & 0x01) {
+                    if (prev_modifiers & 0x01) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LCTRL);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LCTRL);
+                    }
+                }
+                if (changed_modifiers & 0x02) {
+                    if (prev_modifiers & 0x02) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LSHIFT);
+                    }
+                else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LSHIFT);
+                    }
+                }
+                if (changed_modifiers & 0x04) {
+                    if (prev_modifiers & 0x04) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LALT);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LALT);
+                    }
+                }
+                if (changed_modifiers & 0x08) {
+                    if (prev_modifiers & 0x08) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_LGUI);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_LGUI);
+                    }
+                }
+                if (changed_modifiers & 0x10) {
+                    if (prev_modifiers & 0x10) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RCTRL);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RCTRL);
+                    }
+            }
+                if (changed_modifiers & 0x20) {
+                    if (prev_modifiers & 0x20) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RSHIFT);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RSHIFT);
+                    }
+                }
+                if (changed_modifiers & 0x40) {
+                    if (prev_modifiers & 0x40) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RALT);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RALT);
+                    }
+                }
+                if (changed_modifiers & 0x80) {
+                    if (prev_modifiers & 0x80) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, SDL_SCANCODE_RGUI);
+                    }
+                    else {
+                        SDL_SendKeyboardKey(SDL_PRESSED, SDL_SCANCODE_RGUI);
+                    }
+                }
+            }
+
+            prev_modifiers = k_reports[numReports - 1].modifiers[0];
+
+            for (int i = 0; i < 6; i++) {
+
+                int keyCode = k_reports[numReports - 1].keycodes[i];
+
+                if (keyCode != prev_keys[i]) {
+
+                    if (prev_keys[i]) {
+                        SDL_SendKeyboardKey(SDL_RELEASED, prev_keys[i]);
+                    }
+                    if (keyCode) {
+                        SDL_SendKeyboardKey(SDL_PRESSED, keyCode);
+                    }
+                    prev_keys[i] = keyCode;
+                }
+            }
+        }
+    }
 }
 
 #endif /* SDL_VIDEO_DRIVER_VITA */
diff --git a/src/video/vita/SDL_vitamessagebox.c b/src/video/vita/SDL_vitamessagebox.c
index 76d0e9444..a1807a572 100644
--- a/src/video/vita/SDL_vitamessagebox.c
+++ b/src/video/vita/SDL_vitamessagebox.c
@@ -38,7 +38,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     SceMsgDialogUserMessageParam msgParam;
     SceMsgDialogButtonsParam buttonParam;
     SceDisplayFrameBuf dispparam;
-    
+
     SceMsgDialogResult dialog_result;
     SceCommonDialogErrorCode init_result;
     SDL_bool setup_minimal_gxm = SDL_FALSE;
@@ -76,7 +76,7 @@ int VITA_ShowMessageBox(const SDL_MessageBoxData *messageboxdata, int *buttonid)
     dispparam.size = sizeof(dispparam);
 
     init_result = sceMsgDialogInit(&param);
-    
+
     // Setup display if it hasn't been initialized before
     if (init_result == SCE_COMMON_DIALOG_ERROR_GXM_IS_UNINITIALIZED)
     {
diff --git a/src/video/vita/SDL_vitamouse.c b/src/video/vita/SDL_vitamouse.c
index d5af6bf23..702524d9d 100644
--- a/src/video/vita/SDL_vitamouse.c
+++ b/src/video/vita/SDL_vitamouse.c
@@ -40,53 +40,53 @@ Uint8 prev_buttons = 0;
 void 
 VITA_InitMouse(void)
 {
-	sceHidMouseEnumerate(&mouse_hid_handle, 1);
+    sceHidMouseEnumerate(&mouse_hid_handle, 1);
 }
 
 void 
 VITA_PollMouse(void)
 {
-	// We skip polling mouse if no window is created
-	if (Vita_Window == NULL)
-		return;
+    // We skip polling mouse if no window is created
+    if (Vita_Window == NULL)
+        return;
 
-	if (mouse_hid_handle > 0)
-	{
-		int numReports = sceHidMouseRead(mouse_hid_handle, (SceHidMouseReport**)&m_reports, SCE_HID_MAX_REPORT);
-		if (numReports > 0)
-		{	
-			for (int i = 0; i <= numReports - 1; i++)
-			{
-				Uint8 changed_buttons = m_reports[i].buttons ^ prev_buttons;
+    if (mouse_hid_handle > 0)
+    {
+        int numReports = sceHidMouseRead(mouse_hid_handle, (SceHidMouseReport**)&m_reports, SCE_HID_MAX_REPORT);
+        if (numReports > 0)
+        {
+            for (int i = 0; i <= numReports - 1; i++)
+            {
+                Uint8 changed_buttons = m_reports[i].buttons ^ prev_buttons;
 
-				if (changed_buttons & 0x1) {
-					if (prev_buttons & 0x1)
-						SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
-					else
-						SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
-				}
-				if (changed_buttons & 0x2) {
-					if (prev_buttons & 0x2)
-						SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT);
-					else
-						SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT);
-				}
-				if (changed_buttons & 0x4) {
-					if (prev_buttons & 0x4)
-						SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE);
-					else
-						SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
-				}
+                if (changed_buttons & 0x1) {
+                    if (prev_buttons & 0x1)
+                        SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_LEFT);
+                    else
+                        SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_LEFT);
+                }
+                if (changed_buttons & 0x2) {
+                    if (prev_buttons & 0x2)
+                        SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_RIGHT);
+                    else
+                        SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_RIGHT);
+                }
+                if (changed_buttons & 0x4) {
+                    if (prev_buttons & 0x4)
+                        SDL_SendMouseButton(Vita_Window, 0, SDL_RELEASED, SDL_BUTTON_MIDDLE);
+                    else
+                        SDL_SendMouseButton(Vita_Window, 0, SDL_PRESSED, SDL_BUTTON_MIDDLE);
+                }
 
-				prev_buttons = m_reports[i].buttons;
+                prev_buttons = m_reports[i].buttons;
 
-				if (m_reports[i].rel_x || m_reports[i].rel_y)
-				{
-					SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
-				}
-			}
-		}
-	}
+                if (m_reports[i].rel_x || m_reports[i].rel_y)
+                {
+                    SDL_SendMouseMotion(Vita_Window, 0, 1, m_reports[i].rel_x, m_reports[i].rel_y);
+                }
+            }
+        }
+    }
 }
 
 #endif /* SDL_VIDEO_DRIVER_VITA */
diff --git a/src/video/vita/SDL_vitatouch.c b/src/video/vita/SDL_vitatouch.c
index 7399618ce..ec250a31c 100644
--- a/src/video/vita/SDL_vitatouch.c
+++ b/src/video/vita/SDL_vitatouch.c
@@ -45,124 +45,124 @@ struct{
 void 
 VITA_InitTouch(void)
 {
-	sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
-	sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
-	sceTouchEnableTouchForce(SCE_TOUCH_PORT_FRONT);
-	sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
-
-	for(int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
-		SceTouchPanelInfo panelinfo;
-		sceTouchGetPanelInfo(port, &panelinfo);
-
-		area_info[port].x  = (float)panelinfo.minAaX;
-		area_info[port].y  = (float)panelinfo.minAaY;
-		area_info[port].w  = (float)(panelinfo.maxAaX - panelinfo.minAaX);
-		area_info[port].h  = (float)(panelinfo.maxAaY - panelinfo.minAaY);
-
-		force_info[port].min = (float)panelinfo.minForce;
-		force_info[port].range = (float)(panelinfo.maxForce - panelinfo.minForce);
-	}
-
-	// Support passing both front and back touch devices in events
-	SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front");
-	SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT,  "Back");
+    sceTouchSetSamplingState(SCE_TOUCH_PORT_FRONT, SCE_TOUCH_SAMPLING_STATE_START);
+    sceTouchSetSamplingState(SCE_TOUCH_PORT_BACK, SCE_TOUCH_SAMPLING_STATE_START);
+    sceTouchEnableTouchForce(SCE_TOUCH_PORT_FRONT);
+    sceTouchEnableTouchForce(SCE_TOUCH_PORT_BACK);
+
+    for(int port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
+        SceTouchPanelInfo panelinfo;
+        sceTouchGetPanelInfo(port, &panelinfo);
+
+        area_info[port].x  = (float)panelinfo.minAaX;
+        area_info[port].y  = (float)panelinfo.minAaY;
+        area_info[port].w  = (float)(panelinfo.maxAaX - panelinfo.minAaX);
+        area_info[port].h  = (float)(panelinfo.maxAaY - panelinfo.minAaY);
+
+        force_info[port].min = (float)panelinfo.minForce;
+        force_info[port].range = (float)(panelinfo.maxForce - panelinfo.minForce);
+    }
+
+    // Support passing both front and back touch devices in events
+    SDL_AddTouch((SDL_TouchID)0, SDL_TOUCH_DEVICE_DIRECT, "Front");
+    SDL_AddTouch((SDL_TouchID)1, SDL_TOUCH_DEVICE_DIRECT,  "Back");
 }
 
 void 
 VITA_QuitTouch(void){
-	sceTouchDisableTouchForce(SCE_TOUCH_PORT_FRONT);
-	sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
+    sceTouchDisableTouchForce(SCE_TOUCH_PORT_FRONT);
+    sceTouchDisableTouchForce(SCE_TOUCH_PORT_BACK);
 }
 
 void 
 VITA_PollTouch(void)
 {
-	SDL_FingerID finger_id = 0;
-	int port;
-
-	// We skip polling touch if no window is created
-	if (Vita_Window == NULL)
-		return;
-
-	memcpy(touch_old, touch, sizeof(touch_old));
-
-	for(port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
-		sceTouchPeek(port, &touch[port], 1);
-		if (touch[port].reportNum > 0) {
-			for (int i = 0; i < touch[port].reportNum; i++)
-			{
-				// adjust coordinates and forces to return normalized values
-				// for the front, screen area is used as a reference (for direct touch)
-				// e.g. touch_x = 1.0 corresponds to screen_x = 960
-				// for the back panel, the active touch area is used as reference
-				float x = 0;
-				float y = 0;
-				float force = (touch[port].report[i].force - force_info[port].min) / force_info[port].range;
-				VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
-				finger_id = (SDL_FingerID) touch[port].report[i].id;
-
-				// Send an initial touch
-				SDL_SendTouch((SDL_TouchID)port,
-					finger_id,
-					Vita_Window,
-					SDL_TRUE,
-					x,
-					y,
-					force);
-
-				// Always send the motion
-				SDL_SendTouchMotion((SDL_TouchID)port,
-					finger_id,
-					Vita_Window,
-					x,
-					y,
-					force);
-			}
-		}
-
-		// some fingers might have been let go
-		if (touch_old[port].reportNum > 0) {
-			for (int i = 0; i < touch_old[port].reportNum; i++) {
-				int finger_up = 1;
-				if (touch[port].reportNum > 0) {
-					for (int j = 0; j < touch[port].reportNum; j++) {
-						if (touch[port].report[j].id == touch_old[port].report[i].id ) {
-							finger_up = 0;
-						}
-					}
-				}
-				if (finger_up == 1) {
-					float x = 0;
-					float y = 0;
-					float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range;
-					VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
-					finger_id = (SDL_FingerID) touch_old[port].report[i].id;
-					// Finger released from screen
-					SDL_SendTouch((SDL_TouchID)port,
-						finger_id,
-						Vita_Window,
-						SDL_FALSE,
-						x,
-						y,
-						force);
-				}
-			}
-		}
-	}
+    SDL_FingerID finger_id = 0;
+    int port;
+
+    // We skip polling touch if no window is created
+    if (Vita_Window == NULL)
+        return;
+
+    memcpy(touch_old, touch, sizeof(touch_old));
+
+    for(port = 0; port < SCE_TOUCH_PORT_MAX_NUM; port++) {
+        sceTouchPeek(port, &touch[port], 1);
+        if (touch[port].reportNum > 0) {
+            for (int i = 0; i < touch[port].reportNum; i++)
+            {
+                // adjust coordinates and forces to return normalized values
+                // for the front, screen area is used as a reference (for direct touch)
+                // e.g. touch_x = 1.0 corresponds to screen_x = 960
+                // for the back panel, the active touch area is used as reference
+                float x = 0;
+                float y = 0;
+                float force = (touch[port].report[i].force - force_info[port].min) / force_info[port].range;
+                VITA_ConvertTouchXYToSDLXY(&x, &y, touch[port].report[i].x, touch[port].report[i].y, port);
+                finger_id = (SDL_FingerID) touch[port].report[i].id;
+
+                // Send an initial touch
+                SDL_SendTouch((SDL_TouchID)port,
+                    finger_id,
+                    Vita_Window,
+                    SDL_TRUE,
+                    x,
+                    y,
+                    force);
+
+                // Always send the motion
+                SDL_SendTouchMotion((SDL_TouchID)port,
+                    finger_id,
+                    Vita_Window,
+                    x,
+                    y,
+                    force);
+            }
+        }
+
+        // some fingers might have been let go
+        if (touch_old[port].reportNum > 0) {
+            for (int i = 0; i < touch_old[port].reportNum; i++) {
+                int finger_up = 1;
+                if (touch[port].reportNum > 0) {
+                    for (int j = 0; j < touch[port].reportNum; j++) {
+                        if (touch[port].report[j].id == touch_old[port].report[i].id ) {
+                            finger_up = 0;
+                        }
+                    }
+                }
+                if (finger_up == 1) {
+                    float x = 0;
+                    float y = 0;
+                    float force = (touch_old[port].report[i].force - force_info[port].min) / force_info[port].range;
+                    VITA_ConvertTouchXYToSDLXY(&x, &y, touch_old[port].report[i].x, touch_old[port].report[i].y, port);
+                    finger_id = (SDL_FingerID) touch_old[port].report[i].id;
+                    // Finger released from screen
+                    SDL_SendTouch((SDL_TouchID)port,
+                        finger_id,
+                        Vita_Window,
+                        SDL_FALSE,
+                        x,
+                        y,
+                        force);
+                }
+            }
+        }
+    }
 }
 
 void VITA_ConvertTouchXYToSDLXY(float *sdl_x, float *sdl_y, int vita_x, int vita_y, int port) {
-	float x = (vita_x - area_info[port].x) / area_info[port].w;
-	float y = (vita_y - area_info[port].y) / area_info[port].h;
+    float x = (vita_x - area_info[port].x) / area_info[port].w;
+    float y = (vita_y - area_info[port].y) / area_info[port].h;
 
-	x = SDL_max(x, 0.0);
-	x = SDL_min(x, 1.0);
+    x = SDL_max(x, 0.0);
+    x = SDL_min(x, 1.0);
 
-	y = SDL_max(y, 0.0);
-	y = SDL_min(y, 1.0);
+    y = SDL_max(y, 0.0);
+    y = SDL_min(y, 1.0);
 
-	*sdl_x = x;
-	*sdl_y = y;
+    *sdl_x = x;
+    *sdl_y = y;
 }
 
 
diff --git a/src/video/vita/SDL_vitavideo.h b/src/video/vita/SDL_vitavideo.h
index 63944a320..13ea895db 100644
--- a/src/video/vita/SDL_vitavideo.h
+++ b/src/video/vita/SDL_vitavideo.h
@@ -31,11 +31,11 @@
 
 typedef struct SDL_VideoData
 {
-	SDL_bool egl_initialized;   /* OpenGL device initialization status */
-	uint32_t egl_refcount;      /* OpenGL reference count              */
+    SDL_bool egl_initialized;   /* OpenGL device initialization status */
+    uint32_t egl_refcount;      /* OpenGL reference count              */
 
-	SceWChar16 ime_buffer[SCE_IME_DIALOG_MAX_TEXT_LENGTH];
-	SDL_bool ime_active;
+    SceWChar16 ime_buffer[SCE_IME_DIALOG_MAX_TEXT_LENGTH];
+    SDL_bool ime_active;
 
 } SDL_VideoData;