Sdl fullscreen

hi`

why does SDL check whether it is running local before using the VidMode
extension?–
Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right

hi`

why does SDL check whether it is running local before using the VidMode
extension?

Because otherwise it will try to use the VidMode extension remotely which
results in an X error.

-Sam Lantinga				(slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Sam Lantinga wrote:

Because otherwise it will try to use the VidMode extension remotely which
results in an X error.

Actually it works fine here :slight_smile: I am using XFree 3.3.6 and a TNT. I added
fullscreen caps to ClanLib and had a look at SDLs code. Well, VidMode
remote works fine here with remote X so I thought you had a hidden
reason for checking.–
Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right

Sam Lantinga wrote:

Because otherwise it will try to use the VidMode extension remotely which
results in an X error.

Actually it works fine here :slight_smile: I am using XFree 3.3.6 and a TNT. I added
fullscreen caps to ClanLib and had a look at SDLs code. Well, VidMode
remote works fine here with remote X so I thought you had a hidden
reason for checking.

It didn’t work with XFree 3.3.5

Hmmm…
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec

Sam Lantinga wrote:

It didn’t work with XFree 3.3.5

I tested with G400 and TNT using both 3.3.6. From the theoretical side
it is supposed to work so I guess this got fixed :)–
Daniel Vogel My opinions may have changed,
666 @ http://grafzahl.de but not the fact that I am right

Sam Lantinga wrote:

It didn’t work with XFree 3.3.5

I tested with G400 and TNT using both 3.3.6. From the theoretical side
it is supposed to work so I guess this got fixed :slight_smile:

Cool, I’ll add remote support for that soon then.

Thanks! :slight_smile:
-Sam Lantinga (slouken at devolution.com)

Lead Programmer, Loki Entertainment Software–
“Any sufficiently advanced bug is indistinguishable from a feature”
– Rich Kulawiec