Hi all, as the topic suggests…
int main ()
{
SDL_VideoInfo *video_info;
SDL_Init(SDL_INIT_VIDEO);
video_info = SDL_GetVideoInfo();
fprintf(stderr, "hw: %d\n", video_info->hw_available);
fprintf(stderr, "wm: %d\n", video_info->wm_available);
fprintf(stderr, "blit_hw: %d\n", video_info->blit_hw);
fprintf(stderr, "blit_hw_CC: %d\n", video_info->blit_hw_CC);
fprintf(stderr, "blit_hw_A: %d\n", video_info->blit_hw_A);
fprintf(stderr, "blit_sw: %d\n", video_info->blit_sw);
fprintf(stderr, "blit_sw_CC: %d\n", video_info->blit_sw_CC);
fprintf(stderr, "blit_sw_A: %d\n", video_info->blit_sw_A);
fprintf(stderr, "blit_fill: %d\n", video_info->blit_fill);
fprintf(stderr, "video_mem: %d\n", video_info->video_mem);
SDL_Quit();
return 0;
}
I don’t think this is the correct way of doing that.
Thanks.
PS: An example in the SDL doc wont hurt :-)–
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@G.Gabriele ---------------+
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