Hey, guys.
What exactly is the SDL_gfx package? From what I can gather it’s a library
that allows to to create polygons. I could be wrong.
Seen on the libSDL.org “Libraries” pages:
SDL_gfx - A graphics primitive toolkit for SDL
:^)
Specifically, from the SDL_gfx home page:
The SDL_gfx library evolved out of the SDL_gfxPrimitives code which
provided basic drawing routines such as lines, circles or polygons and
SDL_rotozoom which implemented a interpolating rotozoomer for SDL
surfaces.
The current components of the SDL_gfx library are:
Graphic Primitives (SDL_gfxPrimitves.h)
Rotozoomer (SDL_rotozoom.h)
Framerate control (SDL_framerate.h)
MMX image filters (SDL_imageFilter.h)
Also, does anyone know where I can download SDL_gfx
for Mandrake 9.0 and
The website has RPMs. I’m not sure if they’ll work with Mandrake,
but probably:
http://www.ferzkopp.net/~aschiffler/Software/SDL_gfx-2.0/
maybe a few examples of C code that utilises it and maybe a tutorial?
Interface is described at the URL above.
There appears to be a “demos” RPM, which no doubt contains pre-compiled
demo/example code, which can probably be found right in the main source
".tar.gz" download!
This was extremely easy to find. I’m surprised you didn’t yourself! :^(
-bill!
bill at newbreedsoftware.com Got kids? Get Tux Paint!
http://newbreedsoftware.com/bill/ http://newbreedsoftware.com/tuxpaint/On Wed, Dec 10, 2003 at 11:24:17AM +0200, Mario de Sousa wrote: