SDL: gles: Try to reconfigure the window instead of recreating it

From 4c28a67cd51b29ddd2ad53ecb5407b70b3823d7a Mon Sep 17 00:00:00 2001
From: Frank Praznik <[EMAIL REDACTED]>
Date: Fri, 19 Jun 2026 10:25:39 -0400
Subject: [PATCH] gles: Try to reconfigure the window instead of recreating it

SDL_ReconfigureWindow will fall back to recreation if necessary.
---
 src/render/opengles/SDL_render_gles.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/render/opengles/SDL_render_gles.c b/src/render/opengles/SDL_render_gles.c
index 5bc6fa3caf40c..c5a6dc6a6e361 100644
--- a/src/render/opengles/SDL_render_gles.c
+++ b/src/render/opengles/SDL_render_gles.c
@@ -1073,7 +1073,7 @@ static bool GLES_CreateRenderer(SDL_Renderer *renderer, SDL_Window *window, SDL_
         SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, RENDERER_CONTEXT_MAJOR);
         SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, RENDERER_CONTEXT_MINOR);
 
-        if (!SDL_RecreateWindow(window, (window_flags & ~(SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)) | SDL_WINDOW_OPENGL)) {
+        if (!SDL_ReconfigureWindow(window, (window_flags & ~(SDL_WINDOW_VULKAN | SDL_WINDOW_METAL)) | SDL_WINDOW_OPENGL)) {
             goto error;
         }
     }