SDL/GLUT complications

I have some code that uses GLUT that I’d like to add sound to. I checked
out SDL and it seems to be what I’m looking for (plays oggs,
cross-platform). I got it to play an ogg, but it seems to have attakced
and murdered glut somewhere in the dark alleys of its init code. No window
appears, nothing is drawn, no events are received, etc. etc. This is both
with and without intializing SDL_INIT_VIDEO. Is there any way to tell SDL
that I’d like to use GLUT for everything but sound, or will I have to
rewrite all my code to use SDL’s graphics and event handling APIs?

Any info would be greatly appreciated. Thanks for your time.

–oberon